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30 Texte von Alexander Repenning
Jahr | Volltext | Abrufe | Text | Texttyp |
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1996 | 10, 3, 6, 6, 8, 1, 1, 8, 2, 2, 3, 1 | Tactile Programming (Alexander Repenning, James Ambach) erschienen in Proceeding of Visual Languages 1996, Boulder, Colorado: IEEE Computer Society | Konferenz-Paper | |
2010 | 7, 2, 9, 7, 3, 1, 1, 9, 5, 3, 6, 4 | Scalable game design and the development of a checklist for getting computational thinking into public schools (Alexander Repenning, David Webb, Andri Ioannidou) erschienen in SIGCSE '10 Proceedings of the 41st ACM technical symposium on Computer science education, Pages 265-269 | Konferenz-Paper | |
2010 | Using scalable game design to teach computer science from middle school to graduate school (Ashok R. Basawapatna, Kyu Han Koh, Alexander Repenning) erschienen in ITiCSE 2010 (Seite 224 - 228) | Konferenz-Paper | ||
2010 | Cyberspace meets brick and mortar - an investigation into how students engage in peer to peer feedback using both cyberlearning and physical infrastructures (Ashok R. Basawapatna, Alexander Repenning) erschienen in ITiCSE 2010 (Seite 184 - 188) | Konferenz-Paper | ||
2011 | 2, 6, 7, 12, 3, 1, 5, 9, 2, 4, 11, 4 | Computational Thinking Patterns (Andri Ioannidou, Vicki E. Bennett, Alexander Repenning, Kyu Han Koh, Ashok R. Basawapatna) erschienen in Paper presented at the 2011 Annual Meeting of the American Educational Research Association (AERA) in the Division C - Learning and Instruction / Section 7: Technology Research symposium “Merging Human Creativity and the Power of Technology: Computational Thinking in the K-12 Classroom” | Konferenz-Paper | |
2011 | CS education re-kindles creativity in public schools (Vicki E. Bennett, Kyu Han Koh, Alexander Repenning) erschienen in ITiCSE 2011 (Seite 183 - 187) | Konferenz-Paper | ||
2012 | 1, 6, 6, 3, 5, 11, 5, 6, 4, 2, 4, 1 | Programming Goes Back to School - Broadening participation by integrating game design into middle school curricula. (Alexander Repenning) | Journal-Artikel | |
2012 | Toward an emergent theory of broadening participation in computer science education (David C. Webb, Alexander Repenning, Kyu Han Koh) erschienen in SIGCSE 2012 (Seite 173 - 178) | Konferenz-Paper | ||
2013 | The simulation creation toolkit - an initial exploration into making programming accessible while preserving computational thinking (Ashok R. Basawapatna, Alexander Repenning, Clayton H. Lewis) erschienen in SIGCSE 2013 (Seite 501 - 506) | Konferenz-Paper | ||
2013 | Computing creativity - divergence in computational thinking (Vicki E. Bennett, Kyu Han Koh, Alexander Repenning) erschienen in SIGCSE 2013 (Seite 359 - 364) | Konferenz-Paper | ||
2013 | 2, 6, 6, 5, 1, 2, 1, 7, 3, 4, 9, 1 | The zones of proximal flow - guiding students through a space of computational thinking skills and challenges (Ashok R. Basawapatna, Alexander Repenning, Kyu Han Koh, Hilarie Nickerson) erschienen in ICER 2013 (Seite 67 - 74) | Konferenz-Paper | |
2014 | 5, 2, 4, 6, 7, 2, 1, 6, 2, 4, 4, 2 | Beyond Minecraft - Facilitating Computational Thinking through Modeling and Programming in 3D (Alexander Repenning, David C. Webb, Catharine Brand, Fred Gluck, Ryan Grover, Susan Miller, Hilarie Nickerson, Muyang Song) erschienen in Computer Graphics and Applications, IEEE (Volume:34 , Issue: 3 ) | Journal-Artikel | |
2015 | 4, 4, 8, 12, 3, 1, 3, 6, 3, 2, 7, 2 | Computational Thinking in der Lehrerbildung (Alexander Repenning) | Text | |
2015 | Closing The Cyberlearning Loop - Enabling Teachers To Formatively Assess Student Programming Projects (Ashok Ram Basawapatna, Alexander Repenning, Kyu Han Koh) erschienen in SIGCSE 2015 (Seite 12 - 17) | Konferenz-Paper | ||
2015 | Launching Swiss Computer Science Education Week (Nora A. Escherle, Dorit Assaf, Ashok R. Basawapatna, Carmine Maiello, Alexander Repenning) erschienen in Proceedings of the Workshop in Primary and Secondary Computing Education, WiPSCE 2015, London, United Kingdom, November 9-11, 2015 (Seite 11 - 16) | Konferenz-Paper | ||
2015 | 2, 1, 7, 11, 1, 1, 1, 6, 5, 2, 4, 3 | Grounding Computational Thinking Skill Acquisition Through Contextualized Instruction (Hilarie Nickerson, Catharine Brand, Alexander Repenning) erschienen in ICER 2015 (Seite 207 - 216) | Konferenz-Paper | |
2016 | Drops and Kinks - Modeling the Retention of Flow for Hour of Code Style Tutorials (Alexander Repenning, Ashok R. Basawapatna) erschienen in Proceedings of the 11th Workshop in Primary and Secondary Computing Education (WiPSCE 2016) (Seite 76 - 79) | Konferenz-Paper | ||
2017 | 2, 5, 4, 5, 14, 2, 2, 8, 4, 3, 4, 5 | Principles of Computational Thinking Tools (Alexander Repenning, Ashok R. Basawapatna, Nora A. Escherle) erschienen in Emerging Research, Practice, and Policy on Computational Thinking (Seite 291 - 305) | Kapitel | |
2017 | Employing Retention of Flow to Improve Online Tutorials (Ashok R. Basawapatna, Alexander Repenning) erschienen in SIGCSE 2017 (Seite 63 - 68) | Konferenz-Paper | ||
2018 | 5, 7, 4, 6, 6, 5, 1, 8, 3, 5, 5, 1 | Scale or Fail - Moving beyond self-selected computer science education in Switzerland (Alexander Repenning) erschienen in COMMUNICATIONS OF THE ACM | MAY 2018 | VOL. 61 | NO. 5 | Journal-Artikel | |
2018 | 1, 4, 6, 10, 3, 4, 3, 8, 3, 3, 8, 14 | Teaching How to Teach Computational Thinking (Anna Lamprou, Alexander Repenning) erschienen in ITiCSE 2018 Proceedings of the 23rd Annual ACM Conference on Innovation and Technology in Computer Science Education Pages 69-74 | Konferenz-Paper | |
2018 | 4, 5, 6, 6, 7, 5, 1, 8, 3, 3, 7, 4 | Scalable Game Design Switzerland (Alexander Repenning, Anna Lamprou, Nicolas Fahrni, Nora A. Escherle) erschienen in Medienpädagogik und Didaktik der Informatik (Seite 27 - 52) | Journal-Artikel | |
2019 | 1, 2, 4, 6, 10, 3, 2, 7, 4, 4, 5, 3 | Making Computer Science Education Mandatory - Exploring a Demographic Shift in Switzerland (Alexander Repenning, Anna Lamprou, Serge Petralito, Ashok R. Basawapatna) erschienen in ITiCSE 2019 | Konferenz-Paper | |
2019 | 1, 4, 5, 6, 7, 6, 3, 7, 3, 2, 3, 2 | The Zones of Proximal Flow Tutorial - Designing Computational Thinking Cliffhangers (Ashok R. Basawapatna, Alexander Repenning, Mark Savignano) erschienen in SIGCSE 2019 | Konferenz-Paper | |
2020 | 1, 1, 2, 2, 5, 8, 2, 2, 5, 1, 4, 2 | Die ersten 1000: Computational Thinking als obligatorische Ausbildung für Primarschullehrpersonen in der Schweiz (Alexander Repenning, Nora A. Escherle, Anna Lamprou) erschienen in Jahrbuch Medienpädagogik 17 (Seite 595 - 616) | Journal-Artikel | |
2022 | 1, 3, 2, 5, 4, 4, 1, 4, 3, 2, 5, 2 | Quantifying the Corona Effect - How much the pandemic-induced switch from face-to-face to online teaching increased students' self-efficacy - a practical report (Nicolas Fahrni, Alexander Repenning) erschienen in WiPSCE '22 | Konferenz-Paper | |
2022 | State of Computer Science Education Research in Switzerland - Report of the WiPSCE’22 workshop in Morschach, November 2nd, 2022 (Engin Bumbacher, Mareen Grillenberger, Alexander Repenning) | Text | ||
2023 | Proompting is Computational Thinking (Alexander Repenning, Susan Grabowski) | Konferenz-Paper | ||
2024 | Scaffolding Creative Programming Projects (Alexander Repenning, Susanne Grabowski) erschienen in WIPSCE '24 | Konferenz-Paper | ||
2024 | Escaping the Turing Tar-Pit with AI Programming Blocks (Alexander Repenning) erschienen in WIPSCE '24 | Konferenz-Paper |
Zeitungsartikel von Alexander Repenning
Jahr | Volltext | Abrufe | Text |
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2014 | 3, 5, 2, 6, 9, 2, 2, 3, 2, 1, 4, 2 | Beim Programmieren der Fantasie freien Lauf lassen (Alexander Repenning) erschienen in Bildungsseite der PH FHNW, 18.01.2014 |
Interviews mit Alexander Repenning
Jahr | Volltext | Abrufe | Text |
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2014 | 2, 3, 1, 8, 9, 3, 1, 2, 2, 1, 2, 4 | «Schüler sind keine Memory Sticks» (Alexander Repenning, Raffael Schuppisser) erschienen in Aargauer Zeitung, 12. Juli 2014 |
Definitionen von Alexander Repenning
computational thinking |
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Computational Thinking Pattern Analysis |
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Bemerkungen von Alexander Repenning
Von Alexander Repenning gibt es im Biblionetz Bemerkungen zu:
Zeitleiste
CoautorInnen
James Ambach, Dorit Assaf, Ashok R. Basawapatna, Vicki E. Bennett, Catharine Brand, Engin Bumbacher, Nora A. Escherle, Nicolas Fahrni, Fred Gluck, Susanne Grabowski, Mareen Grillenberger, Ryan Grover, Andri Ioannidou, Kyu Han Koh, Anna Lamprou, Clayton H. Lewis, Carmine Maiello, Susan Miller, Hilarie Nickerson, Serge Petralito, Ashok Ram Basawapatna, Mark Savignano, Raffael Schuppisser, Muyang Song, David C. Webb, David Webb,
Zitationsnetz
Begriffswolke von Alexander Repenning
Zitationsgraph
Zitationsgraph (Beta-Test mit vis.js)
73 Erwähnungen
- Measuring Computational Thinking - Adapting a Performance Test and a self-assessment instrument for germen-speaking countries (Josef Guggemos, Sabine Seufert, Marcos Román-González)
- Computational Thinking Patterns (Andri Ioannidou, Vicki E. Bennett, Alexander Repenning, Kyu Han Koh, Ashok R. Basawapatna) (2011)
- Programming Goes Back to School - Broadening participation by integrating game design into middle school curricula. (Alexander Repenning) (2012)
- Lehrer sollen programmieren lernen - Die Pädagogische Hochschule Nordwestschweiz richtet einen Lehrstuhl für Informatik ein (René Donzé) (2013)
- ICER 2013 - International Computing Education Research Conference, ICER '13, La Jolla, CA, USA, August 12-14, 2013 (Beth Simon, Alison Clear, Quintin I. Cutts) (2013)
- The zones of proximal flow - guiding students through a space of computational thinking skills and challenges (Ashok R. Basawapatna, Alexander Repenning, Kyu Han Koh, Hilarie Nickerson) (2013)
- Spielerisches Kombinieren - Kinder lernen Programmieren - Die Pädagogische Hochschule fördert informatische Bildung bereits bei den Jüngsten (Irène Dietschi) (2014)
- Developing Computational Thinking in Compulsory Education - Implications for policy and practice (Stefania Bocconi, Augusto Chioccariello, Giuliana Dettori, Anusca Ferrari, Katja Engelhardt) (2016)
- Bildung Schweiz 4/2016 (2016)
- Das ist kein Spiel (Jochen Bettzieche) (2016)
- Pflichtfach: Primarschüler sollen programmieren lernen (2016)
- Proceedings of the 11th Workshop in Primary and Secondary Computing Education (WiPSCE 2016) - Münster, Germany, October 13-15, 2016 (Jan Vahrenhold, Erik Barendsen) (2016)
- Drops and Kinks - Modeling the Retention of Flow for Hour of Code Style Tutorials (Alexander Repenning, Ashok R. Basawapatna) (2016)
- Scalable Game Design - Ein Erfolgsmodell - Kurzfassung des Schlussberichts (2016)
- Bildung Schweiz 12/2016 (2016)
- Emerging Research, Practice, and Policy on Computational Thinking (Peter J. Rich, Charles B. Hodges) (2017)
- 5. Proto-computational Thinking - The Uncomfortable Underpinnings (Deborah Tatar, Steve Harrison, Michael Stewart, Chris Frisina, Peter Musaeus)
- 12. Teacher Transformations in Developing Computational Thinking - Gaming and Robotics Use in After-School Settings (Alan Buss, Ruben Gamboa)
- 13. Computational Thinking in Teacher Education (Aman Yadav, Sarah Gretter, Jon Good, Tamika McLean)
- 16. Assessing Computational Thinking Across the Curriculum (Julie Mueller, Danielle Beckett, Eden Hennessey, Hasan Shodiev)
- 18. Principles of Computational Thinking Tools (Alexander Repenning, Ashok R. Basawapatna, Nora A. Escherle)
- 19. Exploring Strengths and Weaknesses in Middle School Students´ Computational Thinking in Scratch (Kevin Lawanto, Kevin Close, Clarence Ames, Sarah Brasiel)
- Motiviert - Wenn Kinder spielend lernen, macht das Lernen Spass (Martin Winkel) (2017)
- Die «Game Designer» sitzen im Klassenzimmer (2017)
- Medienbildung und informatische Bildung in der Volksschule des Kantons Luzern - Eine Analyse von Gelingensbedingungen zur Implementierung auf der Basis von Schulentwicklungs- und -steuerungsprozessen (Martina Ammer) (2017)
- International Conference on Computational Thinking Education - Hong-Kong, 13.-15.07.2017 (Siu Cheung Kong, Josh Sheldon, Robert Kwok-yiu Li) (2017)
- Assessing Students’ Computational Thinking in a Learning by Modeling Environment (Ningyu Zhang, Gautam Biswas)
- Demystifying computational thinking (Valerie J. Shute, Chen Sun, Jodi Asbell-Clarke) (2017)
- Informatics in Schools: Focus on Learning Programming - 10th International Conference on Informatics in Schools: Situation, Evolution, and Perspectives, ISSEP 2017, Helsinki, Finland, November 13-15, 2017 (Valentina Dagiene, Arto Hellas) (2017)
- Development and Evaluation of Concepts and Tools to Reinforce Gender Equality by Engaging Female Teenagers in Coding (Bernadette Spieler) (2018)
- Programmieren in der Primarschule hilft, Probleme eigenständig lösen zu lernen (2018)
- Scale or Fail - Moving beyond self-selected computer science education in Switzerland (Alexander Repenning) (2018)
- Teaching How to Teach Computational Thinking (Anna Lamprou, Alexander Repenning) (2018)
- Medienpädagogik und Didaktik der Informatik - Eine Momentaufnahme disziplinärer Bezüge und schulpraktischer Entwicklungen (2018)
- Algorithmische Kunst als Bildungsgegenstand - Gedanken zu einer fachlichen Bildung über Fächer hinaus (Susanne Grabowski, Frieder Nake) (2018)
- Scalable Game Design Switzerland (Alexander Repenning, Anna Lamprou, Nicolas Fahrni, Nora A. Escherle)
- SIGCSE 2019 - Proceedings of the 50th ACM Technical Symposium on Computer Science Education, SIGCSE 2019, Minneapolis, MN, USA, February 27 - March 02, 2019 (Elizabeth K. Hawthorne, Manuel A. Pérez-Quiñones, Sarah Heckman, Jian Zhang 0036) (2019)
- The Zones of Proximal Flow Tutorial - Designing Computational Thinking Cliffhangers (Ashok R. Basawapatna, Alexander Repenning, Mark Savignano) (2019)
- CHANCE MAKERSPACE - Making trifft auf Schule (Selina Ingold, Björn Maurer, Daniel Trüby) (2019)
- Grosses Potential für Schulen der Zukunft - MakerSpaces ermöglichen und erfordern neue Lernformen und Schulentwicklung (Thomas Merz)
- ICER 2019 - Proceedings of the 2019 ACM Conference on International Computing Education Research, ICER 2019, Toronto, ON, Canada, August 12-14, 2019 (Robert McCartney, Andrew Petersen, Anthony V. Robins, Adon Moskal) (2019)
- Computing Education Theories - What Are They and How Are They Used? (Lauri Malmi, Judy Sheard, Päivi Kinnunen, Simon, Jane Sinclair) (2019)
- Informatik für alle - 18. GI-Fachtagung Informatik und Schule (Arno Pasternak) (2019)
- ITiCSE 2019 - Proceedings of the 2019 ACM Conference on Innovation and Technology in Computer Science Education, Aberdeen, Scotland, UK, July 15-17, 2019 (Bruce Scharlau, Roger McDermott, Arnold Pears, Mihaela Sabin) (2019)
- Making Computer Science Education Mandatory - Exploring a Demographic Shift in Switzerland (Alexander Repenning, Anna Lamprou, Serge Petralito, Ashok R. Basawapatna) (2019)
- Proceedings of the 14th Workshop in Primary and Secondary Computing Education, WiPSCE 2019, Glasgow, Scotland, UK, October 23-25, 2019 (2019)
- Technoteach - Supporting Computing Teachers Across Wales (Faron Moller, Stewart Powell) (2019)
- ICER 2020 - International Computing Education Research Conference, Virtual Event, New Zealand, August 10-12, 2020 (Anthony V. Robins, Adon Moskal, Amy J. Ko, Renée McCauley) (2020)
- Exploring Student Behavior Using the TIPP&SEE Learning Strategy (Diana Franklin, Jean Salac, Zachary Crenshaw, Saranya Turimella, Zipporah Klain, Marco Anaya, Cathy Thomas) (2020)
- Theories and Models of Emotions, Attitudes, and Self-Efficacy in the Context of Programming Education (Lauri Malmi, Judy Sheard, Päivi Kinnunen, Simon, Jane E. Sinclair) (2020)
- Auf dem Weg zu einer gendergerechten Informatikdidaktik - Einstellungen und Erfahrungen von Lehrpersonen auf verschiedenen Stufen des schweizerischen Bildungssystems (Jessica Bollag, Caroline Bühler, Isabelle Clerc, Mira Ducommun, Sonja Schär) (2021)
- WiPSCE '21 - The 16th Workshop in Primary and Secondary Computing Education, Virtual Event / Erlangen, Germany, October 18-20, 2021 (Marc Berges, Andraes Mühling, Michal Armoni) (2021)
- Investigating Creative and Critical Engagement with Computing in the Hour of Code - (Practical Report) (Luis Morales-Navarro, Yasmin B. Kafai, Gayithri Jayathirtha, Mia S. Shaw) (2021)
- Informatics in Schools. A Step Beyond Digital Education - 15th International Conference on Informatics in Schools: Situation, Evolution, and Perspectives, ISSEP 2022, Vienna, Austria, September 26–28, 2022 (Andreas Bollin, Gerald Futschek) (2022)
- Design and Analysis of a Disciplinary Computer Science Course for Pre-service Primary Teachers (Jean-Philippe Pellet, Gabriel Parriaux, Morgane Chevalier) (2022)
- WiPSCE '22 - The 17th Workshop in Primary and Secondary Computing Education, Morschach, Switzerland, 31 October 2022 - 2 November 2022 (Mareen Grillenberger, Marc Berges) (2022)
- A Model for Infusing Computational Thinking Skills at Teacher Colleges in a Developing Country (Jocelyn Simmonds, Francisco J. Gutierrez, Nancy Hitschfeld, Catalina Torrent, Cecilia Casanova, Sebastián Toro-Guajardo, Valentín Muñoz) (2022)
- 11. Quantifying the Corona Effect - How much the pandemic-induced switch from face-to-face to online teaching increased students' self-efficacy - a practical report (Nicolas Fahrni, Alexander Repenning) (2022)
- Past, Present and Future of Computing Education Research (Mikko Apiola, Sonsoles López-Pernas, Mohammed Saqr) (2023)
- A Scientometric Perspective on the Evolution of the SIGCSE Technical Symposium: 1970–2021 (Sonsoles López-Pernas, Mikko Apiola, Mohammed Saqr, Arnold Pears, Matti Tedre)
- Computing Education Research in Baltic Countries (Valentina Dagienė, Mart Laanpere, Juris Borzovs)
- Das Potential von Physical Computing als Teil von Schultheaterprojekten (Christian Renggli) (2023)
Volltexte
Spielerisches Kombinieren - Kinder lernen Programmieren: Artikel als Volltext (: , 1547 kByte; : 2021-03-21) | |
Computational Thinking in der Lehrerbildung: Artikel als Volltext (: , 1674 kByte; : 2021-03-21) | |
Programming Goes Back to School: Artikel als Volltext (: , 2030 kByte; : 2021-03-21) | |
Computational Thinking Patterns: Artikel als Volltext (: , 3645 kByte; : 2021-03-21) | |
Tactile Programming: Artikel als Volltext (: , 291 kByte; : 2021-03-21) | |
Beyond Minecraft: Artikel als Volltext (: , 2647 kByte) | |
Scalable game design and the development of a checklist for getting computational thinking into public schools: Artikel als Volltext (: , 1581 kByte; : 2021-03-20) | |
Closing The Cyberlearning Loop: Fulltext at the ACM Digital Library (: , 5332 kByte; : 2020-11-28) | |
Launching Swiss Computer Science Education Week: Fulltext at the ACM Digital Library (: , 1861 kByte; : 2020-11-28) | |
Drops and Kinks: Fulltext at the ACM Digital Library (: , 2022 kByte; : 2021-03-21) | |
Scale or Fail: Artikel als Volltext (: , 1442 kByte; : 2021-03-21) | |
Proompting is Computational Thinking: Artikel als Volltext (: , 2314 kByte; : ) | |
Teaching How to Teach Computational Thinking: Artikel als Volltext (: , 378 kByte; : ) | |
The Zones of Proximal Flow Tutorial: Fulltext at the ACM Digital Library (: , 2485 kByte; : ) | |
Making Computer Science Education Mandatory: Fulltext at the ACM Digital Library (: , 652 kByte; : ) | |
Quantifying the Corona Effect: Fulltext at the ACM Digital Library (: , 1445 kByte; : ) | |
Scaffolding Creative Programming Projects: Fulltext at the ACM Digital Library (: , 887 kByte; : ) | |
Escaping the Turing Tar-Pit with AI Programming Blocks: Fulltext at the ACM Digital Library (: , 346 kByte; : ) | |
Principles of Computational Thinking Tools: Artikel als Volltext bei Springerlink (: , 901 kByte; : ) | |
Scalable Game Design Switzerland: Artikel als Volltext (: , 3127 kByte; : 2021-03-21) | |
Die ersten 1000: Computational Thinking als obligatorische Ausbildung für Primarschullehrpersonen in der Schweiz: Artikel als Volltext bei medienpaed.com (: , 2308 kByte; : ) | |
State of Computer Science Education Research in Switzerland: Artikel als Volltext (: , 4181 kByte; : ) | |
Toward an emergent theory of broadening participation in computer science education: Fulltext at the ACM Digital Library (: , 1216 kByte; : Link unterbrochen? Letzte Überprüfung: 2020-11-28 Letzte erfolgreiche Überprüfung: 2020-08-28) | |
Computing creativity: Fulltext at the ACM Digital Library (: , 847 kByte; : Link unterbrochen? Letzte Überprüfung: 2020-11-28 Letzte erfolgreiche Überprüfung: 2020-10-28) | |
The simulation creation toolkit: Fulltext at the ACM Digital Library (: , 798 kByte; : Link unterbrochen? Letzte Überprüfung: 2020-11-28 Letzte erfolgreiche Überprüfung: 2020-10-28) | |
The zones of proximal flow: Fulltext at the ACM Digital Library (: , 2109 kByte; : Link unterbrochen? Letzte Überprüfung: 2020-11-28 Letzte erfolgreiche Überprüfung: 2020-10-28) | |
Grounding Computational Thinking Skill Acquisition Through Contextualized Instruction: Fulltext at the ACM Digital Library (: , 2363 kByte; : Link unterbrochen? Letzte Überprüfung: 2020-11-28 Letzte erfolgreiche Überprüfung: 2020-08-28) | |
Employing Retention of Flow to Improve Online Tutorials: Fulltext at the ACM Digital Library (: , 2164 kByte; : Link unterbrochen? Letzte Überprüfung: 2020-11-28 Letzte erfolgreiche Überprüfung: 2020-08-28) | |
"Schüler sind keine Memory Sticks": Artikel als Volltext (: , 147 kByte; : Link unterbrochen? Letzte Überprüfung: 2021-03-21 Letzte erfolgreiche Überprüfung: 2020-10-28) |