storytelling storytelling
Verwandte Objeke
![]() Verwandte Begriffe (Cozitation) | Alice.org, computational thinkingcomputational thinking, Programmieren für KinderProgramming for kids, Programmierkonzepteprogramming concepts, Scratch |
Häufig co-zitierte Personen

Maloney

Kafai

Peppler

Rusk

Brennan

Silver

Eastmond

Millner

Rosenbaum

Monroy-Hernández

Franklin

DiSessa

Resnick
Statistisches Begriffsnetz 
Zitationsgraph
39 Erwähnungen 
- Programming Multimedia Stories in Scratch to Integrate Computational Thinking and Writing with Elementary Students (Shaunna Smith, Lauren E. Burrow)
- Der Storyboard-Ansatz - Fortgeschrittene Techniken zur Erstellung wirkungsvoller Präsentationen (Kerry Choun, Marcel Dunand) (2001)
- Informal Learning - Rediscovering the Natural Pathways That Inspire Innovation and Performance (Jay Cross) (2006)
- 7. Learners
- Presentation Zen - Simple Ideas on Presentation Design and Delivery (Garr Reynolds) (2008)
- Introduction
- Storytelling - An Encyclopedia of Mythology and Folklore (Josepha Sherman) (2008)
- REMIX - Making Art and Commerce Thrive in the Hybrid Economy (Lawrence Lessig) (2008)
- New Technologies, New Pedagogies - Mobile Learning in Higher Education (Jan Herrington, Anthony Herrington, Jessica Mantei, Ian Olney, Brian Ferry) (2009)
- 4. Digital story telling using iPods (Ian Olney, Jan Herrington, Irina Verenikina)
- 4. Digital story telling using iPods (Ian Olney, Jan Herrington, Irina Verenikina)
- Digital Storytelling Tools for Educators (Silvia Rosenthal Tolisano) (2009)
- The New Digital Storytelling - Creating Narratives with New Media (Bryan Alexander) (2011)
- ED-Media 2011 (2011)
- iPads in the Classroom - New Technologies, Old Issues - Are they worth the effort? (Doug Reid, Nathaniel Ostashewski)
- The Gamification of Learning and Instruction - Game-based Methods and Strategies for Training and Education (Karl M. Kapp) (2012)
- Programming Goes Back to School - Broadening participation by integrating game design into middle school curricula. (Alexander Repenning) (2012)
- YouTube im Unterricht (Beat Küng) (2012)
- Digitale Medien - Werkzeuge für exzellente Forschung und Lehre (Gottfried S. Csanyi, Franz Reichl, Andreas Steiner) (2012)
- Narrative Hypervideos - Methodenentwurf zur Nutzung usergenerierter Videos in der Wissenskommunikation (Andrea Back, Maria Camilla Tödtli)
- Narrative Hypervideos - Methodenentwurf zur Nutzung usergenerierter Videos in der Wissenskommunikation (Andrea Back, Maria Camilla Tödtli)
- SIGCSE 2012 - Proceedings of the 43rd ACM technical symposium on Computer science education, SIGCSE 2012, Raleigh, NC, USA, February 29 - March 3, 2012 (Laurie A. Smith King, David R. Musicant, Tracy Camp, Paul T. Tymann) (2012)
- What do students learn about programming from game, music video, and storytelling projects? (Joel C. Adams, Andrew R. Webster) (2012)
- What do students learn about programming from game, music video, and storytelling projects? (Joel C. Adams, Andrew R. Webster) (2012)
- Spreadable Media - Creating Value and Meaning in a Networked Culture (Henry Jenkins, Sam Ford, Joshua Green) (2013)
- The Gamification of Learning and Instruction Fieldbook - Ideas into Practice (Karl M. Kapp) (2013)
- Wie Kinder heute wachsen - Natur als Entwicklungsraum. Ein neuer Blick auf das kindliche Lernen, Fühlen und Denken (Herbert Renz-Polster, Gerald Hüther) (2013)
- Schreiben mit System - PR-Texte planen, entwerfen und verbessern (Peter Stücheli-Herlach, Daniel Perrin) (2013)
- Journalist versus news consumer - The perceived credibility of machine written news (Hille van der Kaa, Emiel Krahmer) (2014)
- Research on e-Learning and ICT in Education - Technological, Pedagogical and Instructional Perspectives (Charalampos Karagiannidis, Panagiotis Politis, Ilias Karasavvidis) (2014)
- 19. Digital Storytelling for Children with Autism - Software Development and Pilot Application (Konstantina Chatzara, Charalampos Karagiannidis, Sofia Mavropoulou, Dimos Stamatis)
- 19. Digital Storytelling for Children with Autism - Software Development and Pilot Application (Konstantina Chatzara, Charalampos Karagiannidis, Sofia Mavropoulou, Dimos Stamatis)
- Connected Code - Why Children Need to Learn Programming (Yasmin B. Kafai, Quinn Burke) (2014)
- Lernräume gestalten - Bildungskontexte vielfältig denken - Tagungsband der GMW-Jahrestagung 2014 (Klaus Rummler) (2014)
- Schulische Lernräume aufbrechen - Visual Storytelling im Berufswahlunterricht (Klaus Rummler, Walter Scheuble, Heinz Moser, Peter Holzwarth)
- Schulische Lernräume aufbrechen - Visual Storytelling im Berufswahlunterricht (Klaus Rummler, Walter Scheuble, Heinz Moser, Peter Holzwarth)
- ISSEP 2014 - Informatics in Schools - Teaching and Learning Perspectives (Yasemin Gülbahar, Erinç Karataş) (2014)
- 2. The Many Facets of Scratch (G. Barbara Demo, Lawrence Williams) (2014)
- 2. The Many Facets of Scratch (G. Barbara Demo, Lawrence Williams) (2014)
- WiPSCE 2014 - Proceedings of the 9th Workshop in Primary and Secondary Computing Education, Berlin, Germany, November 5-7, 2014 (Carsten Schulte, Michael E. Caspersen, Judith Gal-Ezer) (2014)
- Introducing teachers to computational thinking using unplugged storytelling (Paul Curzon, Peter W. McOwan, Nicola Plant, Laura R. Meagher) (2014)
- Teaching with Tablets (Helen Caldwell, James Bird) (2015)
- 2. Digital storytelling (Helen Caldwell, Christopher Dyer)
- Primary Computing in Action (Yasemin Allsop, Ben Sedman) (2015)
- 3. Tell a story and make a game (Yasemin Allsop)
- Hello Ruby - Adventures in Coding (Linda Liukas) (2015)
- Computational Participation - Understanding Coding as an Extension of Literacy Instruction (Quinn Burke, W. Ian O’Byrne, Yasmin B. Kafai) (2016)
- Mehr als 0 und 1 - Schule in einer digitalisierten Welt (Beat Döbeli Honegger) (2016)
- Everybody Lies - Big Data, New Data, and What the Internet Can Tell Us About Who We Really Are (Seth Stephens-Davidowitz) (2017)
- Creating the Coding Generation in Primary Schools (Steve Humble) (2017)
- ICER 2018 - Proceedings of the 2018 ACM Conference on International Computing Education Research, ICER 2018, Espoo, Finland, August 13-15, 2018 (Lauri Malmi, Ari Korhonen, Robert McCartney, Andrew Petersen) (2018)
- Starting from Scratch - Outcomes of Early Computer Science Learning Experiences and Implications for What Comes Next (David Weintrop, Alexandria K. Hansen, Danielle B. Harlow, Diana Franklin) (2018)
- Starting from Scratch - Outcomes of Early Computer Science Learning Experiences and Implications for What Comes Next (David Weintrop, Alexandria K. Hansen, Danielle B. Harlow, Diana Franklin) (2018)
- Constructionism 2018 - August 20-25, Vilnius, Lithunia (Valentina Dagiene, Eglė Jasute) (2018)
- Intermedialität - Formen - Diskurse - Didaktik (Klaus Maiwald) (2019)
- Jenseits der Deadline (Michael Marti) (2019)
- connected 02 (Werner Hartmann, Diana Jurjevic, Fabienne Senn, Bettina Waldvogel, Urs Zuberbühler) (2019)
- ICER 2019 - Proceedings of the 2019 ACM Conference on International Computing Education Research, ICER 2019, Toronto, ON, Canada, August 12-14, 2019 (Robert McCartney, Andrew Petersen, Anthony V. Robins, Adon Moskal) (2019)
- From Theory Bias to Theory Dialogue - Embracing Cognitive, Situated, and Critical Framings of Computational Thinking in K-12 CS Education (Yasmin B. Kafai, Chris Proctor, Debora Lui) (2019)
- From Theory Bias to Theory Dialogue - Embracing Cognitive, Situated, and Critical Framings of Computational Thinking in K-12 CS Education (Yasmin B. Kafai, Chris Proctor, Debora Lui) (2019)
- ITiCSE 2019 - Proceedings of the 2019 ACM Conference on Innovation and Technology in Computer Science Education, Aberdeen, Scotland, UK, July 15-17, 2019 (Bruce Scharlau, Roger McDermott, Arnold Pears, Mihaela Sabin) (2019)
- Digital Storytelling and Group Work - Integrating the Narrative Approach into a Higher Education Computer Science Course (Ari Korhonen, Marianna Vivitsou) (2019)
- Digital Storytelling and Group Work - Integrating the Narrative Approach into a Higher Education Computer Science Course (Ari Korhonen, Marianna Vivitsou) (2019)