The Singularity is nearer |
Dieses Biblionetz-Objekt existiert erst seit Juni 2024.
Es ist deshalb gut möglich, dass viele der eigentlich vorhandenen Vernetzungen zu älteren Biblionetz-Objekten bisher nicht erstellt wurden.
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Zusammenfassungen
By the end of this decade, AI will exceed human levels of intelligence. During the 2030s, it will become ''superintelligent'', vastly outstripping our capabilities by almost every measure and enabling dramatic new interventions in our bodies. By 2045, we will be able to connect our brains directly with AI, enhancing our intelligence a millionfold and expanding our consciousness in ways we can barely imagine. This is the Singularity. Ray Kurzweil is one of the greatest inventors of our time with over 60 years'' experience in the field of Artificial Intelligence. Dozens of his long-range predictions about the rise of the internet, AI and bioengineering have been borne out. In this visionary and fundamentally optimistic book, Kurzweil explains how the Singularity will occur and explores what it will mean to live free from the limits of biology. What will we choose if our bodies need no longer define us? What new realms of beauty, connection and wonder might we inhabit? Who will we become if our minds can be stored and duplicated? How will we navigate the risks presented by such awesomely powerful technology? Drawing on a lifetime''s expertise and marshalling the evidence of today''s rapidly accelerating advances, Kurzweil presents deeply reasoned answers to these questions and argues that we can and will transform life on earth profoundly for the better.
Von Klappentext im Buch The Singularity is nearer (2024) Kapitel
- The next thirty years in health and well-being
- 1. Where are we in the six stages?
- 2. Reinventing Intelligence
- 3. Who am I?
- 4. Life is getting exponentially better
- 5. The future of jobs: Good or bad?
- 7. Peril
- 8. Dialogue with Cassandra
Dieses Buch erwähnt ...
Personen KB IB clear | Sandhini Agarwal , Dario Amodei , Amanda Askell , Felipe Larraín B. , Igor Babuschkin , Christopher Berner , Tom B. Brown , Erik Brynjolfsson , Mark Chen , Xinyun Chen , Alexey Cherepanov , Benjamin Chess , Rewon Child , David Choi , Peter Choy , Junyoung Chung , Jack Clark , Cyprien de Masson d’Autume , Charles Darwin , Kewal Dhariwal , Prafulla Dhariwal , Tom Eccles , Nando de Freitas , Carl Benedikt Frey , Felix Gimeno , Aidan N. Gomez , Sven Gowal , Scott Gray , Tom Henighan , Ariel Herbert-Voss , Christopher Hesse , Po-Sen Huang , Thomas Hubert , Llion Jones , Daniel Kahneman , Lukasz Kaiser , Jared Kaplan , Koray Kavukcuoglu , James Keeling , Will Knigh , Pushmeet Kohli , Gretchen Krueger , Ray Kurzweil , Nate Kushman , Agustin Dal Lago , Rémi Leblond , Yujia Li , Mateusz Litwin , Daniel J. Mankowitz , Benjamin Mann , Andrew McAfee , Sam McCandlish , Marvin Minsky , James Molloy , Gordon Moore , Hans Moravec , Arvind Neelakantan , OpenAI , Michael A. Osborne , Seymour Papert , Niki Parmar , Roger Penrose , Illia Polosukhin , Alec Radford , Aditya Ramesh , Jeremy Rifkin , Esme Sutherland Robson , Nick Ryder , Girish Sastry , Julian Schrittwieser , Noam Shazeer , Pranav Shyam , Eric Sigler , Melanie Subbiah , Ilya Sutskever , Alan Turing , Amos Tversky , Jakob Uszkoreit , Ashish Vaswani , Oriol Vinyals , Johannes Welbl , Clemens Winter , Stephen Wolfram , Jeffrey Wu , Daniel M. Ziegler | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Begriffe KB IB clear | 3D-Drucker3D-Printer , Accelerating changeAccelerating change , Algorithmusalgorithm , alphaCode , AlphaFold , AlphaGo , Alzheimer , amazon , augmented realityaugmented reality , Avataravatar , Bedingungsloses Grundeinkommen , Bewusstseinconsciousness , bias , big databig data , Bildungeducation (Bildung) , Biologiebiology , bitcoin , Bottom-upbottom up , Buchdruckprinting press , Chain of Thought , Chat-GPT , Chemiechemistry , China , Chinesisches Zimmerchinese room , Cholera , cognitive biascognitive bias , Compaq , Computercomputer , Computerspielecomputer game , deep learning , deepfake , Demokratiedemocracy , Denkenthinking , Deutschlandgermany , Digitalisierung , Dilemma , E-CommerceE-Commerce , elektrische Energie , Entropieentropy , EuropaEurope , facebook , Fraktalefractals , Frankreich , Game of LifeGame of Life , Gehirnbrain , GenderGender , General Problem Solver (GPS)General Problem Solver , Generation Y / Millenials , Generation Z / iGen , Generative Adversarial Network (GAN) , Generative Machine-Learning-Systeme (GMLS)computer-generated text , Generative Pretrained Transformer 3 (GPT-3) , Generative Pretrained Transformer 4 (GPT-4) , Gesellschaftsociety , Globalisierungglobalization , Google , GPT-2 , Grenzkostenmarginal cost , Grosshirnrinde/Neocortex , Hierarchiehierarchy , Hormon , Human Genome ProjectHuman Genome Project , IBM , IndienIndia , Inflation , influencer , Informationinformation , Instagram , Internetinternet , iPhone , ItalienItaly , Japan , JavaScriptJavaScript , Kinderchildren , Kommunikationcommunication , Komplexitätcomplexity , Konvergenzconvergence , Kreativitätcreativity , Künstliche Intelligenz (KI / AI)artificial intelligence , Lateinlatin , Lernenlearning , machine learning , Mathematikmathematics , MetaverseMetaverse , Microsoft , Mobiltelefonmobile phone , Moral , Naturnature , Neuronneuron , Paradigmaparadigm , patternpattern , Perceptron , Philosophiephilosophy , Produktivitätproductivity , Programmierenprogramming , Psychologiepsychology , Python , Realitätreality , reinforcement learning , Religionreligion , Roboterrobot , Rückkopplung / Regelkreisfeedback loop , Russland , Schachchess , Selbstfahrende Autosautonomous car , selection bias , Serotonin , Simulation , singularity pointsingularity point , social media / Soziale Mediensocial networking software , Sonnenenergie , Sprachelanguage , Spracherkennungvoice recognition , storytellingstorytelling , Technologietechnology , Terrorismusterrorism , Theorietheory , Tiktok , Tinder , Top-downTop-down , Turing-Testturing test , United KingdomUnited Kingdom , Vandalismusvandalism , Virtual Realityvirtual reality , Waffeweapon , Wahrnehmungperception , Wikipedia , Willensfreiheitfree will , YouTube , Zelluläre AutomatenSelf-Reproducing Automata , Zukunftfuture | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Dieses Buch erwähnt vermutlich nicht ...
Nicht erwähnte Begriffe | 3D-Drucker in der Schule, Acetylcholin, Apple, Atomenergie, Daten, Dopamin, Eltern, erneuerbare Energie, Generation X, Generationen, GMLS & Bildung, GMLS & Schule, Intelligenz, LehrerIn, Mobiltelefone in der Schule, Negative Rückkoppelung, Nervensystem, Neurobiologie, Noradrenalin, Positive Rückkoppelung / Teufelskreis, Projektschule Goldau, Schule, snapchat, supervised learning, Twitter, Ukraine, Ukraine-Krieg, Unterricht, Virtualität, Windenergie |
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1 Erwähnungen
- Nexus - Eine kurze Geschichte der Informationsnetzwerke von der Steinzeit bis zur künstlichen Intelligenz (Yuval Noah Harari) (2024)
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Beat und dieses Buch
Beat hat dieses Buch erst in den letzten 6 Monaten in Biblionetz aufgenommen. Beat besitzt kein physisches, aber ein digitales Exemplar. (das er aber aus Urheberrechtsgründen nicht einfach weitergeben darf). Aufgrund der vielen Verknüpfungen im Biblionetz scheint er sich intensiver damit befasst zu haben. Es gibt bisher nur wenige Objekte im Biblionetz, die dieses Werk zitieren.