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Joey C. Y. Cheung Filling the gap in programming instruction (2009) (erschienen in SIGCSE 2009)
Learning programming through fashion and design (2009) (erschienen in SIGCSE 2009)
Winnie W. Y. Lau Learning programming through fashion and design (2009) (erschienen in SIGCSE 2009)
Filling the gap in programming instruction (2009) (erschienen in SIGCSE 2009)
Michael Yacci Structural knowledge (1993)
Interactivity Demystified (2000)    
Kalina Yacef Preface (2007) (erschienen in Usage Analysis in Learning Systems)
Analyzing Collaborative Interactions with Data Mining Methods for the Benefit of Learning (2010)    
Aman Yadav Introducing computational thinking in education courses (2011) (erschienen in SIGCSE 2011)
Learning in Distributed Low-Stakes Teams (2015)    
Challenges of a Computer Science Classroom (2015) (erschienen in Proceedings of the Workshop in Primary and Secondary Computing Education, WiPSCE 2015, London, United Kingdom, November 9-11, 2015)
Measuring computer science pedagogical content knowledge (2016) (erschienen in Proceedings of the 11th Workshop in Primary and Secondary Computing Education (WiPSCE 2016))
Methodological Rigor and Theoretical Foundations of CS Education Research (2016) (erschienen in ICER 2016)
Students' Emotional Reactions to Programming Projects in Introduction to Programming (2017) (erschienen in ICER 2017)
Computational Thinking in Teacher Education (2017)    
The Influence of Problem Solving Abilities on Students' Performance on Different Assessment Tasks in CS1 (2016) (erschienen in SIGCSE 2016)
Fostering Creativity through Computing (2017)    
Learning to Program (2016) (erschienen in ICER 2016)
POGIL in Computer Science (2019) (erschienen in SIGCSE 2019)
Exploring Lightweight Teams in a Distributed Learning Environment (2016) (erschienen in SIGCSE 2016)
Computer Science Teacher Professional Development (2017) (erschienen in Proceedings of the 12th Workshop on Primary and Secondary Computing Education, WiPSCE 2017, Nijmegen, The Netherlands, November 8-10, 2017)
K Yahya Tracing the development of teacher knowledge in a design seminar (2007)
Siehe Tracing the development of teacher knowledge in a design seminar (2007)
Sevil Yakhyayeva Motivation of the students in game development projects (2008) (erschienen in ITiCSE 2008)
Vera Yakimchuk Spezielle Interaktivitätsformen einer E-Assessment-Umgebung am Beispiel «Grundlagen der Elektrotechnik» (2009)
Siehe Spezielle Interaktivitätsformen einer E-Assessment-Umgebung am Beispiel «Grundlagen der Elektrotechnik» (2009)
Senom T. Yalcin Interventions and Student Factors in Collaboration (2008) (erschienen in Handbook of Research on Computer-Enhanced Language Acquisition and Learning)
Umit Yalcinalp A grammar for standardized wiki markup (2008) (erschienen in WikiSym 2008)
Hidemi Yamachi Designing Programming Education Course for Senior Citizens (2019) (erschienen in ICER 2019)
Etsuji Yamaguchi Knowledge-building activity structures in Japanese elementary science pedagogy (2006) (erschienen in International Journal of Computer-Supported Collaborative Learning, Volume 1)
Kazunori Yamaguchi Tracing quiz set to identify novices' programming misconceptions (2013)    
Analysis of computer science related curriculum on LDA and Isomap (2010) (erschienen in ITiCSE 2010)
Ryoko Yamaguchi Singapore Tablet PC Program Study (2005)    
Siehe Singapore Tablet PC Program Study (2005)    
Sigeyuki Yamaguchi The Kumamoto-Kyoto-MIT Collaborative Project (1998)    
Siehe The Kumamoto-Kyoto-MIT Collaborative Project (1998)    
Kentaro Yamamoto Feasibility Study for the ICT Literacy Assessment (2003)     
Siehe Feasibility Study for the ICT Literacy Assessment (2003)     
Ryota Yamamoto Role of Video Lectures in A Flipped Classroom: How Is Knowledge Applied in Collaborative Learning? (2018)    
Siehe Role of Video Lectures in A Flipped Classroom: How Is Knowledge Applied in Collaborative Learning? (2018)    
Tomokazu Yamamoto Knowledge-building activity structures in Japanese elementary science pedagogy (2006) (erschienen in International Journal of Computer-Supported Collaborative Learning, Volume 1)
Yoshikazu Yamamoto Development of an Educational System to Control Robots for All Students (2008)    
Siehe Development of an Educational System to Control Robots for All Students (2008)    
Yuhei Yamauchi Role of Video Lectures in A Flipped Classroom: How Is Knowledge Applied in Collaborative Learning? (2018)    
Siehe Role of Video Lectures in A Flipped Classroom: How Is Knowledge Applied in Collaborative Learning? (2018)    
Bo Yan The Logic and Logic Model of Technology Evaluation (2009)    
Siehe The Logic and Logic Model of Technology Evaluation (2009)    
Lisa Yan The PyramidSnapshot Challenge (2019) (erschienen in SIGCSE 2019)
Pensieve (2019) (erschienen in SIGCSE 2019)
Hidekatsu Yanagi Expanding Idea Generation Capability for Engineering Students in Design Thinking Workshops via Science Fiction Stories (2018)    
Siehe Expanding Idea Generation Capability for Engineering Students in Design Thinking Workshops via Science Fiction Stories (2018)    
Holly A. Yanco Artbotics with lego mindstorms (abstract only) (2014) (erschienen in SIGCSE 2014)
Don Yanek Replicating exploring computer science (ECS) (abstract only) (2013) (erschienen in SIGCSE 2013)
CS as a Graduation Requirement (2018) (erschienen in SIGCSE 2018)
Andrew Yang Developing integrated Web and database applications using JAVA applets and JDBC drivers (1998) (erschienen in SIGCSE 1998)
Using Java and the socket interface in teaching client/server programming (1999) (erschienen in ITiCSE 1999)
Christopher C. Yang Processing and Analysis of Search Query Logs in Chinese (2008) (erschienen in Handbook of Research on Web Log Analysis)
Hoi Seok Yang A Case Study of Quality Management for Online Education Performance Improvement in Korea. (2018)    
Siehe A Case Study of Quality Management for Online Education Performance Improvement in Korea. (2018)    
Kai Yang In Support of Pair Programming in the Introductory Computer Science Course (2002)    
Siehe In Support of Pair Programming in the Introductory Computer Science Course (2002)    
Lan Yang Integrating parallel algorithm design with parallel machine models (1995) (erschienen in SIGCSE 1995)
Promoting computer software intellectual property right in Computer Science Education (1999) (erschienen in ITiCSE 1999)
Li Yang Enhance computer networks learning with hands-on mobile device based labware (abstract only) (2013) (erschienen in SIGCSE 2013)
Teaching database security and auditing (2009) (erschienen in SIGCSE 2009)
Innovative CS capstone projects on green energy applications with WSN in a box (2010) (erschienen in ITiCSE 2010)
Inquiry-based active learning in introductory programming courses (2010) (erschienen in ITiCSE 2010)
Ming Yang Enhance computer networks learning with hands-on mobile device based labware (abstract only) (2013) (erschienen in SIGCSE 2013)
Steven Yang Media use, face-to-face communication, media multitasking, and social well-being among 8- to 12-year-old girls (2012)    
Siehe Media use, face-to-face communication, media multitasking, and social well-being among 8- to 12-year-old girls (2012)    
Xianmin Yang A Resource Organization Model for Ubiquitous Learning in a Seamless Learning Space (2015) (erschienen in Seamless Learning in the Age of Mobile Connectivity)
Xiaochun Yang Machine Learning Online Education Experience for Non-technical People (2018) (erschienen in SIGCSE 2018)
Yun Yang Effect of media richness on user acceptance of blogs and podcasts (2010) (erschienen in ITiCSE 2010)
Li Yang 0001 Enhancing Cybersecurity Education Using POGIL (Abstract Only) (2017) (erschienen in SIGCSE 2017)
Yoneo Yano Environmental CAL for Conversation Pattern Learning (1992) (erschienen in ICCAL '92)
Open Structured CAI System for Kanji Learning (1992) (erschienen in ICCAL '92)
Participatory Simulation for Collaborative Learning Experiences (2009) (erschienen in Innovative Mobile Learning)
Jun Yao Impact of an e-learning platform on CSE lectures (2011) (erschienen in ITiCSE 2011)
Roland H. C. Yap Wiki credibility enhancement (2009) (erschienen in WikiSym 2009)
Chris Yapp Personalizing Learning in the 21st Century (2005)
Siehe Personalizing Learning in the 21st Century (2005)
Carol Yarbrough A Case Study on Adding Computer Science as a Math Graduation Elective (2015)
A first-year experience report on a model for statewide deployment of CS principles courses (abstract only) (2014) (erschienen in SIGCSE 2014)
Carol S. Yarbrough The Impact of AP Computer Science Principles (2018) (erschienen in SIGCSE 2018)
Sarita Yardi What is computing? (2007)    
"Georgia computes!" (2009) (erschienen in SIGCSE 2009)
Paul Yarin Ambient Displays (1998)    
Siehe Ambient Displays (1998)    
Ken Yarmosh App Savvy (2010)   
Siehe App Savvy (2010)   
Svetlana Yarosh
Ken Yasuhara Experiences with a tablet PC based lecture presentation system in computer science courses (2004) (erschienen in SIGCSE 2004)
"I Don't Code All Day" (2016) (erschienen in ICER 2016)
Deciding to major in computer science (2011)    
The many facets of diversity (2005) (erschienen in SIGCSE 2005)
Dave Yates Corporate Wiki Users (2006)    
Siehe Corporate Wiki Users (2006)    
Gregory C. R. Yates Visible Learning and the Science of How We Learn (2013)   
Siehe Visible Learning and the Science of How We Learn (2013)   
Rhett Yates An Analysis Of The Effectiveness Of Podcasting As A Supplemental Instructional Tool (2007)   
Siehe An Analysis Of The Effectiveness Of Podcasting As A Supplemental Instructional Tool (2007)   
Timothy Yates WebMapReduce (2011) (erschienen in SIGCSE 2011)
Maizatul Hayati Binti Mohamad Yatim Children, Computer and Creativity (2009)    
Siehe Children, Computer and Creativity (2009)    
Anton Yatsenko "The Babel experiment" (2005) (erschienen in SIGCSE 2005)
Gayle J. Yaverbaum Outcomes-based computing accreditation (2007)
Using multimedia technology (1995) (erschienen in SIGCSE 1995)
Outcomes-based computing accreditation criteria (2006)
Requirement methods (1988) (erschienen in SIGCSE 1988)
An evaluation of a realistic approach to MIS (1987) (erschienen in SIGCSE 1987)
Proposed information systems accreditation criteria (panel session) (2000) (erschienen in SIGCSE 2000)
A Normative Approach to Computer Education (1988) (erschienen in Computer Science Education 1/1988)
Masoud Yazdani A Multi-Purpose Database of Learning Materials (M-DBLM) (1990) (erschienen in ICCAL '90)
Artificial Intelligence Approach to Second Language Teaching (Invited Paper) (1989) (erschienen in ICCAL '89)
Kurosch Yazdi Junkies wie wir (2013)
Siehe Junkies wie wir (2013)
Adnan Yazici Online education experiences (2010) (erschienen in ITiCSE 2010)
Lindsay A. Yazzolino Inspiring blind high school students to pursue computer science with instant messaging chatbots (2008) (erschienen in SIGCSE 2008)
Dorian P. Yeager Teaching concurrency in the programming languages course (1991) (erschienen in SIGCSE 1991)
Iman YeckehZaare A Spaced, Interleaved Retrieval Practice Tool that is Motivating and Effective (2019) (erschienen in ICER 2019)
Susan Yee The Kumamoto-Kyoto-MIT Collaborative Project (1998)    
Siehe The Kumamoto-Kyoto-MIT Collaborative Project (1998)    
Wan Yee Researching mobile learning - Interim report to Becta (2008)    
Siehe Researching mobile learning - Interim report to Becta (2008)    
Glenn Yeffeth Taking the Red Pill (2003)
Siehe Taking the Red Pill (2003)
Heng-Yi Yeh Drawing Analysis of High School Students’ Conception of Technology-Assisted Science Learning, and Its Relation to Conception of Science Learning (2018)    
Siehe Drawing Analysis of High School Students’ Conception of Technology-Assisted Science Learning, and Its Relation to Conception of Science Learning (2018)    
Tom Yeh Beyond the Flipped Classroom (2015)
Quantified Self (2018) (erschienen in SIGCSE 2018)
Cecile Yehezkel Transforming a high school student project in computer science into a significant scientific achievement (2007) (erschienen in ITiCSE 2007)
The contribution of visualization to learning computer architecture (2007) (erschienen in Computer Science Education 2/2007)
Long-term software projects development (2009) (erschienen in ITiCSE 2009)
Computer architecture and mental models (2005) (erschienen in SIGCSE 2005)
Bridging the Gap Between School Computing and the «Real World» (2006) (erschienen in Informatics Education - The Bridge between Using and Understanding Computers)
Long-Term Development of Software Projects (2010)    
Amiram Yehudai Evaluation of a software engineering course by reflection (2009) (erschienen in ITiCSE 2009)
Perspective on Computer Science Education (2010) (erschienen in Teaching Fundamental Concepts of Informatics)
Nicola Yelland Reconceptualising Scaffolding for New Media Contexts (2009) (erschienen in Handbook of Research on New Media Literacy at the K-12 Level)
Frank Yellin The ACM java task force (2005) (erschienen in SIGCSE 2005)
The ACM java task force (2006)
Jennifer Yeo Online Learning Communities in K-12 Settings (2009)    
Siehe Online Learning Communities in K-12 Settings (2009)    
Lucy Yeomans Teaching with physical computing devices (2017) (erschienen in Proceedings of the 12th Workshop on Primary and Secondary Computing Education, WiPSCE 2017, Nijmegen, The Netherlands, November 8-10, 2017)
Peter Yeomans The good, the bad and the wiki (2008)    
Siehe The good, the bad and the wiki (2008)    
Kathie A. Yerion Dual degree tracks for computer science majors (abstract only) (2013) (erschienen in SIGCSE 2013)
Nüket Yeti Science, technology and innovation (2010) (erschienen in ITiCSE 2010)
Kathryn Yetter What We Say vs. What They Do (2017) (erschienen in SIGCSE 2017)
Arts Coding for Social Good (2017) (erschienen in SIGCSE 2017)
YongChul Yeum Development of an Integrated Informatics Curriculum for K-12 in Korea (2006) (erschienen in Informatics Education - The Bridge between Using and Understanding Computers)
Alex Yi An Effective Cloud-Based Simulator Facilitating Learning Analytics on Mobile Devices (2016)    
Siehe An Effective Cloud-Based Simulator Facilitating Learning Analytics on Mobile Devices (2016)    
Soyul Yi The Value and Necessity of Programming Communication Ability in Informatics Education (2018)    
An Analysis of Computing-Related Education in the Korean National Curriculum (2018)    
Nikoleta Yiannoutsou Game Design as a context for Learning in Cultural Institutions (2014)    
Siehe Game Design as a context for Learning in Cultural Institutions (2014)    
Soner Yildirim Designing a Constructivist Vocabulary Learning Material (2009) (erschienen in Handbook of Research on E-Learning Methodologies for Language Acquisition)
Scott Yilek Recommenders Everywhere (2007)   
Siehe Recommenders Everywhere (2007)   
Tuba Yilmaz Student perceptions of computer science (2008) (erschienen in SIGCSE 2008)
Ketrina Yim Computer science illustrated (2010) (erschienen in SIGCSE 2009)
Chengjiu Yin Participatory Simulation for Collaborative Learning Experiences (2009) (erschienen in Innovative Mobile Learning)
Edward C. Yin Predictive vs. passive animation learning tools (2009) (erschienen in SIGCSE 2009)
Mai Yin Tsoi Integrating Cutting Edge Devices to Increase Student Retention in Programming (2015)
Kan Yingli The Use of Communities in a Virtual Learning Environment (2008) (erschienen in Handbook of Research on Web 2.0 and Second Language Learning)
Jason C. Yip Informal Mentoring of Adolescents about Computing (2018) (erschienen in SIGCSE 2018)
Miguel Angel Ylizaliturri-Salcedo Evaluation of ICT Competencies (2014)    
Siehe Evaluation of ICT Competencies (2014)    
Robert Yoder A study of video-based versus text-based labs for a management information systems course (2011) (erschienen in ITiCSE 2011)
Angélica Yomayuza Wahlverhalten zum Schulfach Informatik in der SI - eine Studie im Regierungsbezirk Münster (2015) (erschienen in Informatik allgemeinbildend begreifen)
Kyu Yon Lim Finding Meaning in Online, Very-Large Scale Conversations (2008) (erschienen in Handbook of Research on Web Log Analysis)
Pat Yongpradit Bringing Grades K-5 to the Mainstream of Computer Science Education (2015)    
Researching the K-12 Computer Science Framework (Abstract Only) (2017) (erschienen in SIGCSE 2017)
K-12 CS Teacher Certification (2018) (erschienen in SIGCSE 2018)
Supporting the Computer Science Learning Process (2015)
Misconceptions About Computer Science (2017)    
Danny Yoo WeScheme (2011) (erschienen in ITiCSE 2011)
Jungsoon P. Yoo Student progress monitoring tool using treeview (2006)
SeungWook Yoo Development of an Integrated Informatics Curriculum for K-12 in Korea (2006) (erschienen in Informatics Education - The Bridge between Using and Understanding Computers)
Sung K. Yoo Network monitoring system design (1998) (erschienen in SIGCSE 1998)
Remote access internetworking laboratory (2004) (erschienen in SIGCSE 2004)
Student progress monitoring tool using treeview (2006)
Seonghye Yoon A Prototype of a Maker Education Program (2018)    
Siehe A Prototype of a Maker Education Program (2018)    
Suk-Chung Yoon Developing Computer Forensics Minor - Challenges and Opportunities (2018) (erschienen in SIGCSE 2018)
Youngohc Yoon Computer-Assisted Learning in Dermatology (1989) (erschienen in ICCAL '89)
Suan Yoong Enhancing ICT Application in Science and Mathematics Education (2009) (erschienen in Multiple Literacy and Science Education)
Dustin York A Gamification Pathway for Computer Science Student Success (2019) (erschienen in ITiCSE 2019)
Zachary York Hands-on introduction to computer science at the freshman level (2014) (erschienen in SIGCSE 2014)
Rentaro Yoshioka How to Foster Creativity? (2018) (erschienen in SIGCSE 2018)
Andrew Yost A query simulation system to illustrate database query execution (2008) (erschienen in SIGCSE 2008)
Beth Yost Shaping the Display of the Future (2008)    
Siehe Shaping the Display of the Future (2008)    
Jon Youn Identification of the Emergent Leaders within a CSE Professional Development Program (2016) (erschienen in Proceedings of the 11th Workshop in Primary and Secondary Computing Education (WiPSCE 2016))
Alison Young ITiCSE 2008 (2008)
Innovation in post graduate computer science education (1999) (erschienen in ITiCSE 1999)
Rediscovering the passion, beauty, joy, and awe (2009) (erschienen in SIGCSE 2009)
Frank H. Young SIGCSE 1993 (1993)
CS 1 closed laboratories = multimedia materials + human interaction (1999) (erschienen in ITiCSE 1999)
On serving as department chair (2003) (erschienen in SIGCSE 2003)
Context + experiences = curriculum (1997) (erschienen in SIGCSE 1997)
Using information technology to integrate social and ethical issues into the computer science and information systems curriculum (report of the ITiCSE (1997)
Jeffrey Young A Domain Analysis of Data Structure and Algorithm Explanations in the Wild (2018) (erschienen in SIGCSE 2018)
Justin G. Young Touch-screen tablet user configurations and case-supported tilt affect head and neck flexion angles (2012)    
Siehe Touch-screen tablet user configurations and case-supported tilt affect head and neck flexion angles (2012)    
Patricia A. Young The Culture Based Model (2007) (erschienen in Handbook of Visual Languages for Instructional Design)
The Presence of Culture in Learning (2014)    
Paul R. Young Computing as a Discipline (1989)    
Computing as a discipline (1988) (erschienen in SIGCSE 1988)
Rhys Young Development of a Checklist Tool for Teaching Problem-Solving Skills (2019) (erschienen in ITiCSE 2019)
Stuart Young Who wants to learn online? (1999) (erschienen in ITiCSE 1999)
Tiffany Young Integrating Real-World Clients in a Project Management Module (2019) (erschienen in ITiCSE 2019)
Challenges of Delivering a Graduate Apprenticeship (2019) (erschienen in ITiCSE 2019)
Michael Youngblood BRIDGES (2016) (erschienen in SIGCSE 2016)
Mohamed F. Younis Hands-on labs for a mini-course on mobile application development (abstract only) (2012) (erschienen in SIGCSE 2012)
E. Yourdon Modern Structured Analysis (1989)
Alaa Youssef Interactive remote instruction (1996) (erschienen in ITiCSE 1996)
Kin-Choong Yow Mobile Interactive Learning in Large Classes (2009) (erschienen in Multiplatform E-Learning Systems and Technologies)
Benjamin Yu Turning exams into a learning experience (2010) (erschienen in SIGCSE 2009)
Chen-Hsiang Yu Lessons learned from an EPIC course (2017) (erschienen in SIGCSE 2017)
H. Yu Teaching a web security course to practice information assurance (2006)
Leo Kam-hung Yu Application of Online Questionnaires in Grammar Teaching (2008) (erschienen in Handbook of Research on Computer-Enhanced Language Acquisition and Learning)
Sen-chi Yu Tool, Toy, Telephone, Territory, or Treasure of Information (2009)    
Siehe Tool, Toy, Telephone, Territory, or Treasure of Information (2009)    
Shenquan Yu A Resource Organization Model for Ubiquitous Learning in a Seamless Learning Space (2015) (erschienen in Seamless Learning in the Age of Mobile Connectivity)
Tin-Tin Yu Photon mapping made easy (2005) (erschienen in SIGCSE 2005)
Tien Yu Lee Do students SQLify? (2006) (erschienen in Coli Calling 2006)
Ven Yu Sien An investigation of difficulties experienced by students developing unified modelling language (UML) class and sequence diagrams (2011) (erschienen in Computer Science Education 4/2011)
Almadena Yu. Chtchelkanova NSF/IEEE-TCPP curriculum initiative on parallel and distributed computing (2011) (erschienen in SIGCSE 2011)
NSF/IEEE-TCPP curriculum initiative on parallel and distributed computing (2014) (erschienen in SIGCSE 2014)
Tingyan Yuan Supporting workflow in a course management system (2005) (erschienen in SIGCSE 2005)
X. Yuan Teaching a web security course to practice information assurance (2006)
Xiaohong Yuan Inter-University software engineering using web services (2007)
Enhancing Cybersecurity Education Using POGIL (Abstract Only) (2017) (erschienen in SIGCSE 2017)
Techniques for retaining low performing students (2014) (erschienen in SIGCSE 2014)
Integrating Mobile Computing and Security into a Computer Science Curriculum (Abstract Only) (2015)
Danielle Yucht Providing Meaningful Feedback for Autograding of Programming Assignments (2018) (erschienen in SIGCSE 2018)
Michael Yudelson An open integrated exploratorium for database courses (2008) (erschienen in ITiCSE 2008)
Eliezer S. Yudkowsky Future Shock Levels (1999)    
Siehe Future Shock Levels (1999)    
Kwok-Bun Yue Using a pre-assessment exam to construct an effective concept-based genetic program for predicting course success (2005) (erschienen in SIGCSE 2005)
Hsiu-Ping Yueh Computers as Mindtools for Engaging Learners in Critical Thinking (1998)   
Siehe Computers as Mindtools for Engaging Learners in Critical Thinking (1998)   
Larry Yueli Zhang Recursion or Iteration (2018) (erschienen in SIGCSE 2018)
Student Misconceptions of Dynamic Programming (2018) (erschienen in SIGCSE 2018)
Allan Yuen Educational Innovations Beyond Technology (2011)   
Integrating Computer Literacy into Mathematics Instruction (2006) (erschienen in Handbook of Research on Literacy in Technology at the K-12 Level)
Johnny Yuen Understanding Learners´ Knowledge Building Trajectory Through Visualizations of Multiple Automated Analyses (2010)    
Siehe Understanding Learners´ Knowledge Building Trajectory Through Visualizations of Multiple Automated Analyses (2010)    
Timothy T. Yuen Securing the Human (2019) (erschienen in ITiCSE 2019)
Multiple case study of nerd identity in a CS1 class (2014) (erschienen in SIGCSE 2014)
How interactive multimedia authoring transforms object-oriented thinking (2010) (erschienen in SIGCSE 2009)
Joyce Yukawa Co-reflection in online learning (2006) (erschienen in International Journal of Computer-Supported Collaborative Learning, Volume 1)
Erman Yükseltürk Online education experiences (2010) (erschienen in ITiCSE 2010)
Elisa Yumi Nakagawa Integrating Project Based Learning and Project Management for Software Engineering Teaching (2018) (erschienen in SIGCSE 2018)
Chang Yun Tablet PC video based hybrid coursework in computer science (2007)
Darren Yung Programming, PWNed (2012) (erschienen in SIGCSE 2012)
John Yunker beyond borders (2002)  
William Yurcik Teaching computer organization/architecture with limited resources using simulators (2002) (erschienen in SIGCSE 2002)
A web-based little man computer simulator (2001) (erschienen in SIGCSE 2001)

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