/ en / Traditional / help

Beats Biblionetz - Bücher

ITiCSE 2009

Proceedings of the 14th Annual SIGCSE Conference on Innovation and Technology in Computer Science Education, ITiCSE 2009, Paris, France, July 6-9, 2009.
Patrick Brézillon, Ingrid Russell, Jean-Marc Labat ,

Teil der ITICSE-Konferenzen

iconKapitel  Unter den anklickbaren Kapiteln finden Sie Informationen über einzelne Teile des gewählten Werks.

  • Analyzing CS competencies using the SOLO taxonomy (Seite 1 - 1) (Claus Brabrand, Bettina Dahl) (2009)
  • Useful sharing (Seite 2 - 2) () (2009)
  • The bologna process in European education (Seite 3 - 3) (Patrick Porcheron) (2009)
  • ILE-idol (Seite 4 - 5) (, , , ) (2009)
  • An instructional approach to drive computer science courses through virtual learning environments (Seite 6 - 10) (Félix Buendía, Juan-Carlos Cano, José-Vicente Benlloch) (2009)
  • Coverage of course topics in a student generated MCQ repository (Seite 11 - 15) (, , John Hamer, Helen C. Purchase) (2009)
  • Using a groupware system in CS1 to engage introverted students (Seite 16 - 20) () (2009)
  • Freedom of choice as motivational factor for active learning (Seite 21 - 25) (Atanas Radenski) (2009)
  • The student view on online peer reviews (Seite 26 - 30) (Christine Bauer, Kathrin Figl, Michael Derntl, Peter Paul Beran, Sonja Kabicher) (2009)
  • Learning from and with peers - the different roles of student peer reviewing (Seite 31 - 35) (Harald Søndergaard) (2009)
  • Democracy in the classroom - an exercise for the first days of CS1 (Seite 36 - 39) (Don Blaheta) (2009)
  • An academic kit for integrating mobile devices into the CS curriculum (Seite 40 - 44) (Qusay H. Mahmoud, Thanh Ngo, Razieh Niazi, Pawel Popowicz, Robert Sydoryshyn, Matthew Wilks, Dave Dietz) (2009)
  • A course on algorithms and data structures using on-line judging (Seite 45 - 49) (Ginés García-Mateos, José Luis Fernández Alemán) (2009)
  • Engaging students in specification and reasoning - "hands-on" experimentation and evaluation (Seite 50 - 54) (, Jason O. Hallstrom, Jarred White, Svetlana Drachova-Strang, Heather K. Harton, Dana P. Leonard, Joan Krone, Rich Pak) (2009)
  • Software reuse and plagiarism - a code of practice (Seite 55 - 59) (J. Paul Gibson) (2009)
  • A story-telling approach for a software engineering course design (Seite 60 - 64) (Henrik Bærbak Christensen) (2009)
  • A «communication skills for computer scientists» course (Seite 65 - 69) (Lillian Blume, Ronald M. Baecker, Christopher Collins, Aran Donohue) (2009)
  • Free technology academy - a European initiative for distance education about free software and open standards (Seite 70 - 74) (David Megías, Wouter Tebbens, Lex Bijlsma, Francesc Santanach) (2009)
  • Relating research and teaching - learning from experiences and beliefs (Seite 75 - 79) (Su White, Alastair Irons) (2009)
  • The use of a controlled wireless testbed in courses (Seite 80 - 84) (Peter Steenkiste) (2009)
  • 802.11 wireless experiments in a virtual world (Seite 85 - 89) (Thomas Sturgeon, Colin Allison, Alan Miller) (2009)
  • Database and database application security (Seite 90 - 93) (Huwida E. Said, Mário Guimarães, Zakaria Maamar, Leon Jololian) (2009)
  • Enthusing & inspiring with reusable kinaesthetic activities (Seite 94 - 98) (, , , ) (2009)
  • The effect of CS unplugged on middle-school students' views of CS (Seite 99 - 103) (Rivka Taub, , ) (2009)
  • Using game creation for teaching computer programming to high school students and teachers (Seite 104 - 108) (Mohammed Al-Bow, Debra Austin, Jeffrey Edgington, Rafael Fajardo, Joshua Fishburn, Carlos Lara, Scott T. Leutenegger, Susan Meyer) (2009)
  • Interleaved pattern composition and scaffolded learning (Seite 109 - 113) () (2009)
  • Exposure to research through replication of research - a case in complex networks (Seite 114 - 118) (Ali Erkan, Sam Newmark, Nicolas Ommen) (2009)
  • Active learning of greedy algorithms by means of interactive experimentation (Seite 119 - 123) (, Antonio Pérez-Carrasco) (2009)
  • Curing recursion aversion (Seite 124 - 128) (Katherine Gunion, Todd Milford, Ulrike Stege) (2009)
  • Differences in beliefs and attitudes about computer science among students and faculty of the bachelor program (Seite 129 - 133) (Jacob Perrenet) (2009)
  • What were they thinking? (Seite 134 - 138) (Roy P. Pargas, Samuel P. Bryfczynski) (2009)
  • Undergraduate research in CS - a global perspective (Seite 139 - 140) (Lawrence D'Antonio, , , Logan Muller, Claudia Roda, ) (2009)
  • Anchor garden - an interactive workbenchfor basic data concept learningin object oriented programming languages (Seite 141 - 145) (Motoki Miura, Taro Sugihara, Susumu Kunifuji) (2009)
  • Extending moodle to better support computing education (Seite 146 - 150) (, Andreas Kothe) (2009)
  • Developing programming skills by using interactive learning objects (Seite 151 - 155) (Jorge Villalobos, Nadya A. Calderón, Camilo Jiménez) (2009)
  • Affective and behavioral predictors of novice programmer achievement (Seite 156 - 160) (Ma. Mercedes T. Rodrigo, Ryan Shaun Baker, , Anna Christine M. Amarra, Thomas Dy, Maria Beatriz V. Espejo-Lahoz, Sheryl Ann L. Lim, Sheila A. M. S. Pascua, Jessica O. Sugay, Emily S. Tabanao) (2009)
  • Further evidence of a relationship between explaining, tracing and writing skills in introductory programming (Seite 161 - 165) (, Colin J. Fidge, Donna Teague) (2009)
  • Improving the mental models held by novice programmers using cognitive conflict and jeliot visualisations (Seite 166 - 170) (Linxiao Ma, John D. Ferguson, Marc Roper, Isla Ross, Murray Wood) (2009)
  • The academic enhancement program - encouraging students to learn about learning as part of their computing science courses (Seite 171 - 175) (Diana Cukierman, Donna McGee Thompson) (2009)
  • Need to consider variations within demographic groups when evaluating educational interventions (Seite 176 - 180) () (2009)
  • Computer science student transformations - changes and causes (Seite 181 - 185) (, , , , , , ) (2009)
  • Adaptation of team-based learning on a first term programming class (Seite 186 - 190) (Patricia Lasserre) (2009)
  • The professor on your PC - a virtual CS1 course (Seite 191 - 195) (, Tamar Vilner, ) (2009)
  • Introducing abstraction and decomposition to novice programmers (Seite 196 - 200) (Raja Sooriamurthi) (2009)
  • Computational thinking (CT) - on weaving it in (Seite 201 - 202) (, Joan Peckham, , , ) (2009)
  • Virtual machines - abstraction and implementation (Seite 203 - 207) (Shimon Schocken) (2009)
  • Blackjack-playing agents in an advanced AI course (Seite 208 - 212) (Jeffrey L. Popyack) (2009)
  • Hybrid and custom data structures - evolution of the data structures course (Seite 213 - 217) (Daniel J. Ernst, Daniel E. Stevenson, Paul J. Wagner) (2009)
  • Paired professional development - a methodology for continued professional development in computer science (Seite 218 - 222) (Walter Pharr, Christopher W. Starr, Caroline S. Starr) (2009)
  • Learning styles - novices decide (Seite 223 - 227) (, , , , , , ) (2009)
  • The effect of visualizing roles of variables on student performance in an introductory programming course (Seite 228 - 232) (Nouf M. Al-Barakati, Arwa Y. Al-Aama) (2009)
  • Why are we still here? - experiences of successful women in computing (Seite 233 - 237) (Hannah M. Dee, Karen E. Petrie, , Reena Pau) (2009)
  • INSPIRED broadening participation - first year experience and lessons learned (Seite 238 - 242) (Peggy Israel Doerschuk, Jiangjiang Liu, Judith Mann) (2009)
  • Exploring technologies for building collaborative learning communities among diverse student populations (Seite 243 - 247) (Nicole Anderson, Chi-Cheng Lin) (2009)
  • A music context for teaching introductory computing (Seite 248 - 252) (Ananya Misra, Douglas S. Blank, ) (2009)
  • A unified approach to introductory computer science - can one size fit all? (Seite 253 - 257) (Timothy Huang, Amy Briggs) (2009)
  • Influence of the familiarization with «scratch» on future teachers' opinions and attitudes about programming and ICT in education (Seite 258 - 262) (Georgios Fesakis, Kiriaki Serafeim) (2009)
  • Evaluating student experiences in developing software for humanity (Seite 263 - 267) (, , Ralph A. Morelli) (2009)
  • Teaching design patterns using a family of games (Seite 268 - 272) (Marco Antonio Gómez-Martín, Guillermo Jiménez-Díaz, Javier Arroyo) (2009)
  • Evaluation of a software engineering course by reflection (Seite 273 - 277) (Ohad Barzilay, , Amiram Yehudai) (2009)
  • Computer science issues in high school - gender and more... (Seite 278 - 282) (, Daphna Shahak, ) (2009)
  • The development and implementation of a context-based curricular framework for computer science education in high schools (Seite 283 - 287) (Christopher W. Starr, Doug Bergman, Phil Zaubi) (2009)
  • Bridging ICT and CS - educational standards for computer science in lower secondary education (Seite 288 - 292) (, , ) (2009)
  • Xen worlds - leveraging virtualization in distance education (Seite 293 - 297) (Benjamin R. Anderson, Amy K. Joines, Thomas E. Daniels) (2009)
  • First experiences with a classroom recording system (Seite 298 - 302) (Paul E. Dickson, W. Richards Adrion, Allen R. Hanson, David T. Arbour) (2009)
  • Virtualizing office hours in CS 50 (Seite 303 - 307) (David J. Malan) (2009)
  • «Mailing it in» - email-centric automated assessment (Seite 308 - 312) (Joseph A. Sant) (2009)
  • Estimating programming knowledge with Bayesian knowledge tracing (Seite 313 - 317) (Jussi Kasurinen, Uolevi Nikula) (2009)
  • Generalised diagram revision tools with automatic marking (Seite 318 - 322) (Pete G. Thomas, Kevin G. Waugh, Neil Smith) (2009)
  • WriteOn1.0 - a tablet PC-based tool for effective classroom instruction (Seite 323 - 327) (Samantha Chandrasekar, Joseph G. Tront, ) (2009)
  • A visualisation tool for the programming process (Seite 328 - 332) (Charles Boisvert) (2009)
  • Analyzing the use of a rubric-based grading tool (Seite 333 - 337) (Tuukka Ahoniemi, ) (2009)
  • A visual proof of amortised-linear resizable arrays (Seite 338 - 338) (Don Blaheta) (2009)
  • Interactive visualization of recursion with SRec (Seite 339 - 339) (, Antonio Pérez-Carrasco, Jaime Urquiza-Fuentes) (2009)
  • Video courseware for teaching operating systems with Windows (Seite 340 - 340) (Seung-won Hwang) (2009)
  • Design patterns to support teaching of automata theory (Seite 341 - 341) (Agathe Merceron) (2009)
  • VAST - a visualization-based educational tool for language processors courses (Seite 342 - 342) (Francisco J. Almeida-Martínez, Jaime Urquiza-Fuentes, ) (2009)
  • Cooperative learning to support the lacks of PBL (Seite 343 - 343) (Javier García Martín) (2009)
  • Peer assessments using the moodle workshop tool (Seite 344 - 344) (John F. Dooley) (2009)
  • Alice first - 3D interactive game programming (Seite 345 - 345) (Robert H. Seidman) (2009)
  • Progressive assignment in CS1 (Seite 346 - 346) (Mirela Djordjevic) (2009)
  • Running a programming contest in an introductory computer science course (Seite 347 - 347) (Arnold Rosenbloom) (2009)
  • Rich content plug-ins for the teaching machine (Seite 348 - 348) (Theodore S. Norvell, Michael Bruce-Lockhart) (2009)
  • Unit testing in Java (Seite 349 - 349) (, Weston Jossey) (2009)
  • Two novel prolog assignments (Seite 350 - 350) (Jonathan Mohr) (2009)
  • Tool support for teaching responsibility-driven design (Seite 351 - 351) (Yanic Inghelbrecht) (2009)
  • The role of collective efficacy and collaborative learning behavior in learning computer science through CSCL (Seite 352 - 352) (Shu-Ling Wang, Gwo-Haur Hwang, Ju-Chun Chu, Pei-Shan Tsai) (2009)
  • Computing science - what do pupils think? (Seite 353 - 353) (Alison Mitchell, Helen C. Purchase, John Hamer) (2009)
  • Automatically identifying learners' problem solving strategies in-process solving algorithmic problems (Seite 354 - 354) (, ) (2009)
  • Ensemble - enriching communities and collections to support education in computing (Seite 355 - 355) (Lillian (Boots) Cassel, Hislop Gregory, Bharath Nadella) (2009)
  • How to teach programming in secondary education - first results of a PhD project (Seite 356 - 356) (Mara Saeli) (2009)
  • The attributes of task difficulty in informatics in secondary education - first results of an empirical study (Seite 357 - 357) (, ) (2009)
  • Using coding patterns in a model-driven approach to teaching object oriented programming (Seite 358 - 358) (James H. Paterson, John Haddow, Ka Fai Cheng) (2009)
  • AARTIC - development of an intelligent environment for human learning (Seite 359 - 359) (Faten Mhiri, Sylvie Ratté) (2009)
  • Working across time zones in cross-cultural student teams (Seite 360 - 360) (Rukiye Altin, Mustafà Bektik, Nuray Eksioglu, Can Koray, Ömer Canbek Öner, Merve Sadetas, Hilal Sener, Duygu Simsek, Ching-Chen Ma, Christine Price, Christopher R. Routh) (2009)
  • The two states of the mind to teach UML (Seite 361 - 361) (, , José-Javier Martínez) (2009)
  • Guided learning via diagnostic feedback to question responses (Seite 362 - 362) (Dominic Palmer-Brown, Chrisina Draganova, Sin Wee Lee) (2009)
  • Long-term software projects development - the affect of students' self-appreciation and initial expectations (Seite 363 - 363) (, Cecile Yehezkel) (2009)
  • Introducing the interactive whiteboard in computer science teaching - a high school experience (Seite 364 - 364) (Anita Cassapu) (2009)
  • Use of intuitive tools to enhance student learning and user experience (Seite 365 - 365) (Rukiye Altin, Mustafà Bektik, Nuray Eksioglu, Can Koray, Ömer Canbek Öner, Merve Sadetas, Hilal Sener, Duygu Simsek, Ching-Chen Ma, Christine Price, Christopher R. Routh) (2009)
  • Masters degrees in computing (Seite 366 - 366) (, Gordon Davies, Stephen Seidman) (2009)
  • Teach real-time embedded system online with real hands-on labs (Seite 367 - 367) (Kai Qian, Jigang Liu, Lixin Tao) (2009)
  • A collaborative ubiquitous learning platform for computer science education (Seite 368 - 368) (Judy C. R. Tseng, Sunny Y. Y. Hsu, Gwo-Jen Hwang) (2009)
  • Automatic E-learning contents composition by using gap analysis techniques (Seite 369 - 369) (Juan-Manuel de Blas, José María Gutiérrez, , Roberto Barchino) (2009)
  • Graduate attributes and performance measures - refinements in assessing programs (Seite 370 - 370) () (2009)
  • Evaluating students' programs using automated assessment - a case study (Seite 371 - 371) (John English, Tammy Rosenthal) (2009)
  • Learning method based on collaborative assessment performed by the students - an application to computer science (Seite 372 - 372) (Higinio Mora Mora, Maria Teresa Signes Pont, Rafael Camps Jordá, Juan Manuel García Chamizo) (2009)
  • Developing classification criteria for programming tasks (Seite 373 - 373) (Bronius Skupas, , Miguel A. Revilla) (2009)
  • Revised associate-level curricular guidelines in computer science (Seite 374 - 374) (, Karl J. Klee, Robert D. Campbell, Anita M. Wright) (2009)
  • Object-oriented design with trace modeler and Trace4J (Seite 375 - 375) (Yanic Inghelbrecht) (2009)
  • Visualizing compression algorithms on-the-fly (Seite 376 - 376) (, Florian Lindner) (2009)
  • Rubyric - an online assessment tool for effortless authoring of personalized feedback (Seite 377 - 377) (Tapio Auvinen, , Tuukka Ahoniemi) (2009)
  • Inducing student interaction in a virtual environment (Seite 378 - 378) (Felipe Tirado, Alfonso Bustos, Alejandro Miranda, Ana Elena Del Bosque) (2009)
  • Towards automatic syllabi matching (Seite 379 - 379) (Marco Ronchetti, Joseph Sant) (2009)
  • Blended learning for teaching operating systems with Windows (Seite 380 - 380) (Seung-won Hwang) (2009)
  • Musicomputation - a pilot course exploring a pre-college computer science curriculum (Seite 381 - 381) (Marilyn C. Cole, Evan Korth, Adam L. Meyers, Sam Pluta) (2009)
  • CPATH - distributed expertise - collaborating with other disciplines (Seite 382 - 382) (, Thomas Way, Sridhara Potluri) (2009)
  • WAPPEN - a web-based application framework for programming and its bison/flex plug-in (Seite 383 - 383) (Koji Kagawa) (2009)
  • Social engineering - a serious underestimated problem (Seite 384 - 384) (, Marius Müller) (2009)
  • Teaching software architectures and aspect-oriented software development using open-source projects (Seite 385 - 385) (Cristóbal Costa Soria, Jennifer Pérez) (2009)
  • Fine arts perspective in user interface design (Seite 386 - 386) (Can Kültür, Ilgim Veryeri Alaca) (2009)
  • Dzver - a visual computer science learning environment (Seite 387 - 387) (Alex Pantaleev) (2009)
  • Technology infrastructure in support of a medical & bioinformatics masters degree (Seite 388 - 388) (Günter Tusch, Paul Leidig, Greg Wolffe, David Elrod, Carl Strebel) (2009)
  • GraphPad - a graph creation tool for CS2/CS7 (Seite 389 - 389) (Samuel P. Bryfczynski, Roy P. Pargas) (2009)
  • Replacing introductory programming courses with a broader perspective on computing (Seite 390 - 390) () (2009)
  • The positive effects of explanation after CE in AVBL (Seite 391 - 391) (Antonios Saravanos, Charles K. Kinzer) (2009)
  • Extending parameterized problem-tracing questions for Java with personalized guidance (Seite 392 - 392) (I-Han Hsiao, Sergey A. Sosnovsky, Peter Brusilovsky) (2009)
  • APEINTA - a spanish educational project aiming for inclusive education in and out of the classroom (Seite 393 - 393) (Ana Iglesias, Lourdes Moreno, Pablo Revuelta, Javier Jiménez) (2009)
  • Tail recursion by using function generalization (Seite 394 - 394) (Manuel Rubio-Sánchez, ) (2009)
  • A system for integral efficiency analysis of sustainable technologies (Seite 395 - 395) (, Yavor Kolarov) (2009)
  • The use of MUVE technology in teaching AI algorithms (Seite 396 - 396) (David C. Moffat, Kathryn Trinder) (2009)
  • Mental models of recursive computations vs. recursive analysis in the problem domain (Seite 397 - 397) () (2009)
  • Keeping the pace in CS-1 through the use of CMS (Seite 398 - 398) (Can Kültür) (2009)
  • Use of mobile phone technologies in learning (Seite 399 - 399) (Chrisina Draganova) (2009)
  • Visual examples of recursion (Seite 400 - 400) (Ben Stephenson) (2009)
  • Making the case for mobile game development (Seite 401 - 401) (Stan Kurkovsky) (2009)
  • Concurrency and parallelism in the computing ontology (Seite 402 - 402) (, Richard J. LeBlanc, , Michael Wrinn) (2009)
  • How do robots foster the learning of basic concepts in informatics? (Seite 403 - 403) (Bernhard Wiesner, ) (2009)

iconDieser Konferenz-Band erwähnt ...

iconDieser Konferenz-Band erwähnt vermutlich nicht ... Eine statistisch erstelle Liste von nicht erwähnten (oder zumindest nicht erfassten) Begriffen, die aufgrund der erwähnten Begriffe eine hohe Wahrscheinlichkeit aufweisen, erwähnt zu werden.

iconTagcloud

iconZitationsgraph

Diese Grafik ist nur im SVG-Format verfügbar. Dieses Format wird vom verwendeteten Browser offenbar nicht unterstützt.

Diese SVG-Grafik fensterfüllend anzeigen

iconZitationsgraph (Beta-Test mit vis.js)

iconZeitleiste

icon41 Erwähnungen  Dies ist eine nach Erscheinungsjahr geordnete Liste aller im Biblionetz vorhandenen Werke, die das ausgewählte Thema behandeln.

iconAnderswo suchen  Auch im Biblionetz finden Sie nicht alles. Aus diesem Grund bietet das Biblionetz bereits ausgefüllte Suchformulare für verschiedene Suchdienste an. Biblionetztreffer werden dabei ausgeschlossen.

iconBeat und diese Konferenz-Proceedings

Beat hat diese Konferenz-Proceedings während seiner Zeit am Institut für Medien und Schule (IMS) ins Biblionetz aufgenommen. Beat besitzt weder ein physisches noch ein digitales Exemplar. Aufgrund der vielen Verknüpfungen im Biblionetz scheint er sich intensiver damit befasst zu haben.

iconBiblionetz-History Dies ist eine graphische Darstellung, wann wie viele Verweise von und zu diesem Objekt ins Biblionetz eingetragen wurden und wie oft die Seite abgerufen wurde.