Should your 8-year-old learn coding? Publikationsdatum:
Zu finden in: WiPSCE 2014 (Seite 60 bis 69), 2014
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Zusammenfassungen
We have collected a list of 47 tools that can be used for
teaching programming and programming concepts to children.
These tools range from novice programming environments
(for educational and also industry level languages),
to games and challenges which require programming or programming
concepts to complete, game building environments
which involve programming, and online "learn to program"
courses. We refer to these tools as Initial Learning
Environments (ILEs). To fit into this category a tool must
allow, or be designed for, a novice to interact with the tool
and have the opportunity to learn programming concepts.
These ILEs can be used independently of teacher guidance,
but many of them can be used with additional teacher support
and instruction.
Von Caitlin Duncan, Tim Bell, Steve Tanimoto im Konferenz-Band WiPSCE 2014 im Text Should your 8-year-old learn coding? (2014) There has been considerable interest in teaching "coding"
to primary school aged students, and many creative "Initial Learning Environments" (ILEs) have been released to
encourage this. Announcements and commentaries about
such developments can polarise opinions, with some calling
for widespread teaching of coding, while others see it as too
soon to have students learning industry-specific skills. It is
not always clear what is meant by teaching coding (which
is often used as a synonym for programming), and what the
benefits and costs of this are. Here we explore the meaning
and potential impact of learning coding/programming
for younger students. We collect the arguments for and
against learning coding at a young age, and review the initiatives
that have been developed to achieve this (including
new languages, school curricula, and teaching resources).
This leads to a set of criteria around the value of teaching
young people to code, to inform curriculum designers,
teachers and parents. The age at which coding should be
taught can depend on many factors, including the learning
tools used, context, teacher training and confidence, culture,
specific skills taught, how engaging an ILE is, how
much it lets students explore concepts for themselves, and
whether opportunities exist to continue learning after an early introduction.
Von Caitlin Duncan, Tim Bell, Steve Tanimoto im Konferenz-Band WiPSCE 2014 im Text Should your 8-year-old learn coding? (2014) Dieses Konferenz-Paper erwähnt ...
Personen KB IB clear | Michal Armoni , Mordechai Ben-Ari , Karen Brennan , Gail Chapman , Konstantinos Chorianopoulos , Evelyn Eastmond , Kleomenis Euaggelopoulos , Allan Fisher , Brendan Foreman , Michail N. Giannakos , Joanna Goode , Paul Gross , Monika Gujberova , Mark Guzdial , Yasmin B. Kafai , Ivan Kalas , Raymond Lister , Mike Lopez , Dimosthenis Makris , John Maloney , Jane Margolis , Orni Meerbaum-Salant , Amon Millner , Andrés Monroy-Hernández , Lijun Ni , Seymour Papert , Kris Powers , Mitchel Resnick , Phil Robbins , Eric Rosenbaum , Douglas Rushkoff , Natalie Rusk , Linda M. Seiter , Jay Silver , Brian Silverman , Jacqueline L. Whalley | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Fragen KB IB clear | Ab welchem Alter können/sollen Kinder programmieren?
Welche Programmiersprache eignet sich für die Schule?Which programming language is suitable for school? | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Aussagen KB IB clear | Berufswahlargument: Informatikkenntnisse fördern den Berufswahlentscheid in Richtung Informatik-Berufe und -StudiengängeCareer argument: Computer science knowlege will give you a good career | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Begriffe KB IB clear | Alice.org , AppInventor , Bee-Bot , greenfootgreenfoot , Informatikcomputer science , Informatik-Didaktikdidactics of computer science , Informatik-Unterricht (Fachinformatik)Computer Science Education , Informatikunterricht in der Schule , JavaScriptJavaScript , Karel , Khan Academy , LehrerInnen-Bildungteacher training , Lernenlearning , LOGO (Programmiersprache)LOGO (programming language) , Minecraft , MINTscience, technology, engineering, mathematics , PHPPHP , Programmierenprogramming , Programmiersprachenprogramming languages , Python , Scratch , ScratchJr , Snap! (Programmiersprache) , Squeak , StarLogo , turtle graphics | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Texte |
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Dieses Konferenz-Paper erwähnt vermutlich nicht ...
Nicht erwähnte Begriffe | blockbasierte Programmierumgebungen, LehrerIn |
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Zeitleiste
19 Erwähnungen
- To Block or not to Block, That is the Question - Students’ Perceptions of Blocks-based Programming (David Weintrop, Uri Wilensky) (2015)
- Proceedings of the Workshop in Primary and Secondary Computing Education, WiPSCE 2015, London, United Kingdom, November 9-11, 2015 (Judith Gal-Ezer, Sue Sentance, Jan Vahrenhold) (2015)
- ISSEP 2015 - Informatics in Schools. Curricula, Competences, and Competitions (Andrej Brodnik, Jan Vahrenhold) (2015)
- Developing Computational Thinking in Compulsory Education - Implications for policy and practice (Stefania Bocconi, Augusto Chioccariello, Giuliana Dettori, Anusca Ferrari, Katja Engelhardt) (2016)
- Modality matters - Understanding the Effects of Programming Language Representation in High School Computer Science Classrooms (David Weintrop) (2016)
- SIGCSE 2017 - Proceedings of the 2017 ACM SIGCSE Technical Symposium on Computer Science Education, Seattle, WA, USA, March 8-11, 2017 (Michael E. Caspersen, Stephen H. Edwards, Tiffany Barnes, Daniel D. Garcia) (2017)
- From Blocks to Text and Back - Programming Patterns in a Dual-Modality Environment (David Weintrop, Nathan R. Holbert) (2017)
- Analyse und Klassifikation der Aufgaben des Lehrmittels «Programmieren mit LOGO» (Jens Maue, Juraj Hromkovic) (2017)
- Tomorrow's Learning: Involving Everyone. Learning with and about Technologies and Computing - 11th IFIP TC 3 World Conference on Computers in Education, WCCE 2017, Dublin, Ireland, July 3-6, 2017 (Arthur Tatnall, Mary Webb) (2017)
- 43. Computer Science in the School Curriculum - Issues and Challenges (Mary Webb, Tim Bell, Niki Davis, Yaacov J. Katz, Nicholas Reynolds, Dianne P. Chambers)
- Information Technology 2/2018 (2018)
- Tensions in specifying computing curricula for K-12 - Towards a principled approach for objectives () (2018)
- ICER 2018 - Proceedings of the 2018 ACM Conference on International Computing Education Research, ICER 2018, Espoo, Finland, August 13-15, 2018 (Lauri Malmi, Ari Korhonen, Robert McCartney, Andrew Petersen) (2018)
- Starting from Scratch - Outcomes of Early Computer Science Learning Experiences and Implications for What Comes Next (David Weintrop, Alexandria K. Hansen, Danielle B. Harlow, Diana Franklin) (2018)
- Medienpädagogik und Didaktik der Informatik - Eine Momentaufnahme disziplinärer Bezüge und schulpraktischer Entwicklungen (2018)
- A Design-Based Research Approach for introducing Algorithmics and Programming to Bavarian Primary Schools - Theoretical Foundation and Didactic Implementation (Katharina Geldreich, Alexandra Simon, Peter Hubwieser)
- Proceedings of the 14th Workshop in Primary and Secondary Computing Education, WiPSCE 2019, Glasgow, Scotland, UK, October 23-25, 2019 (2019)
- How to Transform Programming Processes in Scratch to Graphical Visualizations (Alexandra Simon, Katharina Geldreich, Peter Hubwieser) (2019)
- Informatics in Schools. New Ideas in School Informatics (Sergei Pozdniakov, Valentina Dagienė) (2019)
- ICER 2020 - International Computing Education Research Conference, Virtual Event, New Zealand, August 10-12, 2020 (Anthony V. Robins, Adon Moskal, Amy J. Ko, Renée McCauley) (2020)
- An Analysis of Use-Modify-Create Pedagogical Approach's Success in Balancing Structure and Student Agency (Diana Franklin, Merijke Coenraad, Jennifer Palmer, Donna Eatinger, Anna Zipp, Marco Anaya, Max White, Hoang Pham, Ozan Gökdemir, David Weintrop) (2020)
- Non-Formal and Informal Science Learning in the ICT Era (Michail N. Giannakos) (2020)
- 6. Programming in Primary Schools - Teaching on the Edge of Formal and Non-formal Learning (Katharina Geldreich, Peter Hubwieser)
- Informatics in Schools: Engaging Learners in Computational Thinking - 13th International Conference, ISSEP 2020, Tallinn, Estonia, November 16-18, 2020 Proceedings (Külli Kori, Mart Laanpere) (2020)
- Engagement Taxonomy for Introductory Programming Tools - Failing to Tackle the Problems of Comprehension (Tomas Šiaulys) (2020)
- Teaching Coding in K-12 Schools - Research and Application (Therese Keane, Andrew Fluck) (2023)
- Initial Steps in Teaching Python at Lower Secondary School Using the Platform Codeboard.io (Miroslava Černochová, Hasan Selcuk, Martin Beneš) (2023)
- Programmieren in der Grundschule - Eine Design-Based-Research-Studie (Katharina Geldreich) (2023)
- WIPSCE '23 - The 18th WiPSCE Conference on Primary and Secondary Computing Education Research (Sue Sentance, Mareen Grillenberger) (2023)
- A Haptic Programming Language Based on Neo-Piagetian Theory (Anja Marx) (2023)
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