An Analysis of Use-Modify-Create Pedagogical Approach's Success in Balancing Structure and Student AgencyDiana Franklin, Merijke Coenraad, Jennifer Palmer, Donna Eatinger, Anna Zipp, Marco Anaya, Max White, Hoang Pham, Ozan Gökdemir, David Weintrop
Publikationsdatum:
Zu finden in: ICER 2020 (Seite 14 bis 24), 2020
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Zusammenfassungen
As computer science instruction gets offered to more young learners, transitioning from elective to requirement, it is important to explore the relationship between pedagogical approach and student behavior. While different pedagogical approaches have particular motivations and intended goals, little is known about to what degree they satisfy those goals.
In this paper, we present analysis of 536 students' (age 9-14, grades 4-8) work within a Scratch-based, Use-Modify-Create (UMC) curriculum, Scratch Encore. We investigate to what degree the UMC progression encourages students to engage with the content of the lesson while providing the flexibility for creativity and exploration.
Our findings show that this approach does balance structure with flexibility and creativity, allowing teachers wide variation in the degree to which they adhere to the structured tasks. Many students utilized recently-learned blocks in open-ended activities, yet they also explored blocks not formally taught. In addition, they took advantage of open-ended projects to change sprites, backgrounds, and integrate narratives into their projects.
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Personen KB IB clear | Christan Balch , Tiffany Barnes , David Bau , Tim Bell , Danielle Boulden , Dolly Bounajim , Karen Brennan , Quinn Burke , Veronica Cateté , Robbin N. Chapman , Michelle Chung , Andrea diSessa , Yihuan Dong , Caitlin Duncan , Deborah A. Fields , Diana Franklin , Michael Giang , Jeff Gray , Alexandria K. Hansen , Idit Harel , Danielle B. Harlow , Jennifer Houchins , Amy Isvik , Yasmin B. Kafai , Caitlin Kelleher , Nicholas Lytle , John H. Maloney , Alexandra Milliken , Seymour Papert , Randy Pausch , Kylie A. Peppler , Mitchel Resnick , Natalie Rusk , Josh Sheldon , Steve Tanimoto , Franklyn A. Turbak , Lew Semjonowitsch Vygotsky , Daniel Watt , David Weintrop , Sylvia Weir , Eric N. Wiebe , Uri Wilensky | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Begriffe KB IB clear | Curriculum / Lehrplancurriculum , Informatikcomputer science , Kreativitätcreativity , LehrerInteacher , Motivationmotivation , Scratch | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Dieses Konferenz-Paper erwähnt vermutlich nicht ...
Nicht erwähnte Begriffe | Informatik-Didaktik, Informatik-Unterricht (Fachinformatik), Lehrplan 21, Schule, Unterricht |
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