Programming in the wildtrends in youth computational participation in the online scratch community
Publikationsdatum:
Zu finden in: WiPSCE 2014 (Seite 2 bis 11), 2014
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Zusammenfassungen
Eine Analyse von 5000 Usern der Scratch-Programmierplattform Scratchr ergab vier Gruppen von Programmierern.
Von Beat Döbeli Honegger, erfasst im Biblionetz am 01.04.2015Most research in primary and secondary computing education has focused on understanding learners within formal classroom communities, leaving aside the growing number of promising informal online programming communities where young learners contribute, comment, and collaborate on programs. In this paper, we examined trends in computational participation in Scratch, an online community with over 1 million registered youth designers primarily 11-18 years of age. Drawing on a random sample of 5,000 youth programmers and their activities over three months in early 2012, we examined the quantity of programming concepts used in projects in relation to level of participation, gender, and account age of Scratch programmers. Latent class analyses revealed four unique groups of programmers. While there was no significant link between level of online participation, ranging from low to high, and level of programming sophistication, the exception was a small group of highly engaged users who were most likely to use more complex programming concepts. Groups who only used few of the more sophisticated programming concepts, such as Booleans, variables and operators, were identified as Scratch users new to the site and girls. In the discussion we address the challenges of analyzing young learners’ programming in informal online communities and opportunities for designing more equitable computational participation.
Von Deborah A. Fields, Michael Giang, Yasmin B. Kafai im Konferenz-Band WiPSCE 2014 im Text Programming in the wild (2014) Dieses Konferenz-Paper erwähnt ...
Personen KB IB clear | Sonja Baumer , Yochai Benkler , Matteo Bittanti , danah boyd , Karen Brennan , Amy Bruckman , Rachel Cody , Evelyn Eastmond , Allan Fisher , Becky Herr-Stephenson , Heather Horst , Mizuko Ito , Yasmin B. Kafai , Caitlin Kelleher , Patricia G. Lange , Dilan Mahendran , John Maloney , Jane Margolis , Katynka Z. Martínez , Amon Millner , Andrés Monroy-Hernández , C.J. Pascoe , Randy Pausch , Dan Perkel , Mitchel Resnick , Laura Robinson , Eric Rosenbaum , Natalie Rusk , Jay Silver , Brian Silverman , Christo Sims , Lisa Tripp , Jeannette M. Wing | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Begriffe KB IB clear | CommunityCommunity , informal learninginformal learning , Informatikcomputer science , Informatik-Didaktikdidactics of computer science , Informatik-Unterricht (Fachinformatik)Computer Science Education , Informatikunterricht in der Schule , Lernenlearning , Programmierenprogramming , Scratch | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Nicht erwähnte Begriffe | formal learning |
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8 Erwähnungen
- To Block or not to Block, That is the Question - Students’ Perceptions of Blocks-based Programming (David Weintrop, Uri Wilensky) (2015)
- Learner-Centered Design of Computing Education - Research on Computing for Everyone (Mark Guzdial) (2015)
- Modality matters - Understanding the Effects of Programming Language Representation in High School Computer Science Classrooms (David Weintrop) (2016)
- Emerging Research, Practice, and Policy on Computational Thinking (Peter J. Rich, Charles B. Hodges) (2017)
- 24. Computational Participation - Teaching Kids to Create and Connect Through Code (Yasmin B. Kafai, Quinn Burke) (2017)
- Second Handbook of Information Technology in Primary and Secondary Education (Joke Voogt, Gerald Knezek, Rhonda Christensen, Kwok-Wing Lai) (2018)
- Development and Evaluation of Concepts and Tools to Reinforce Gender Equality by Engaging Female Teenagers in Coding (Bernadette Spieler) (2018)
- Proceedings of the 13th Workshop in Primary and Secondary Computing Education, WiPSCE 2018, Potsdam, Germany, October 04-06, 2018. (Andreas Mühling, Quintin I. Cutts) (2018)
- Thinking out of the box - comparing metaphors for variables in programming education (Felienne Hermans, Alaaeddin Swidan, Efthimia Aivaloglou, Marileen Smit) (2018)
- ICER 2020 - International Computing Education Research Conference, Virtual Event, New Zealand, August 10-12, 2020 (Anthony V. Robins, Adon Moskal, Amy J. Ko, Renée McCauley) (2020)
- An Analysis of Use-Modify-Create Pedagogical Approach's Success in Balancing Structure and Student Agency (Diana Franklin, Merijke Coenraad, Jennifer Palmer, Donna Eatinger, Anna Zipp, Marco Anaya, Max White, Hoang Pham, Ozan Gökdemir, David Weintrop) (2020)
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Beat und dieses Konferenz-Paper
Beat hat Dieses Konferenz-Paper während seiner Zeit am Institut für Medien und Schule (IMS) ins Biblionetz aufgenommen. Beat besitzt kein physisches, aber ein digitales Exemplar. Eine digitale Version ist auf dem Internet verfügbar (s.o.). Es gibt bisher nur wenige Objekte im Biblionetz, die dieses Werk zitieren.