Personen mit Par
Name |
Ist AutorIn von |
wird erwähnt in |
---|---|---|
Paracelcus | ||
Denise Paranomos-Widmer |
Leitideen der Medienpädagogik (1993) ![]() | Siehe Leitideen der Medienpädagogik (1993) ![]() |
Krishna Parashar |
Taking Advantage of Scale by Analyzing Frequent Constructed-Response, Code Tracing Wrong Answers (2017) ![]() ![]() | |
Manish Parashar |
NSF/IEEE-TCPP curriculum initiative on parallel and distributed computing (2011) ![]() ![]() | |
Ian Parberry |
Digital gaming as a vehicle for learning (2006) ![]() ![]() Experience with an industry-driven capstone course on game programming (2005) ![]() ![]() The art and science of game programming (2006) ![]() ![]() | |
Olivier Parchet |
Integrating CSCW in a cooperative learning environment to teach information systems (1996) ![]() ![]() | |
Ilka Parchmann |
Auf dem Weg zu einer Allgemeinen Fachdidaktik (2017) ![]() Lehramt mit Perspektive (2023) ![]() ![]() Lehrerarbeit in Lerngemeinschaften (2004) ![]() ![]() Ansätze zur Berücksichtigung von Lernervorstellungen in Lehrtexten und Schulbüchern zum kontextorientierten Lernen (2010) ![]() ![]() | |
Abelardo Pardo |
Trace-SRL (2020) ![]() ![]() | Siehe Trace-SRL (2020) ![]() ![]() |
Zachary A. Pardos |
AutoQuiz (2018) (erschienen in SIGCSE 2018) | |
Lisa Pardy |
Deutschunterricht 4.0 (2019) ![]() | Siehe Deutschunterricht 4.0 (2019) ![]() |
Pedro Paredes Barragán |
An Experience in Explicitly Training Pre-Service Early Childhood Teachers in Programming Concepts with ScratchJr (2022) ![]() ![]() | Siehe An Experience in Explicitly Training Pre-Service Early Childhood Teachers in Programming Concepts with ScratchJr (2022) ![]() ![]() |
Cristóbal Pareja-Flores |
Graphical visualization of the evaluation of functional programs (1996) ![]() ![]() A gentle introduction to mutual recursion (2008) (erschienen in ITiCSE 2008) Visual HIPE (1997) ![]() ![]() The locker metaphor to teach dynamic memory (1997) ![]() ![]() | |
Roy P. Pargas |
Laptops in the classroom (2003) ![]() ![]() GraphPad (2009) (erschienen in ITiCSE 2009) What were they thinking? (2009) (erschienen in ITiCSE 2009) Using ink to expose students' thought processes in CS2/CS7 (2009) ![]() ![]() Things are clicking in computer science courses (2006) ![]() ![]() Teaching data structures with BeSocratic (abstract only) (2013) (erschienen in SIGCSE 2013) Tournament play in CS1 (1997) ![]() ![]() | |
Behrooz Parhami |
A puzzle-based seminar for computer engineering freshmen (2008) ![]() ![]() | |
Jennifer Parham-Mocello |
Story Programming (2019) ![]() ![]() Analysis of the Difference in Designs between CS 1 and CS 2 Students (2018) (erschienen in SIGCSE 2018) | |
Tapan Parikh |
GLIDE (Git-Learning IDE; Integrated Development Environment) (2018) (erschienen in SIGCSE 2018) | |
Eli Pariser |
The Filter Bubble (2011) ![]() | Siehe The Filter Bubble (2011) ![]() |
Dawn Parisi |
Schwangerschaft & Geburt (2007) | Siehe Schwangerschaft & Geburt (2007) |
Babette Park |
Emotionen beim Lernen mit Multimedia (2018) ![]() ![]() | Siehe Emotionen beim Lernen mit Multimedia (2018) ![]() ![]() |
Bokmi Park |
An exploratory study on Happiness from Happiness Education for Teacher (2018) ![]() ![]() | Siehe An exploratory study on Happiness from Happiness Education for Teacher (2018) ![]() ![]() |
Enno Park |
Unsere demokratische Internetprothese (2017) ![]() ![]() | Siehe Unsere demokratische Internetprothese (2017) ![]() ![]() |
Eunhong Park |
Ist Lernen steuerbar? ![]() ![]() | Siehe Ist Lernen steuerbar? ![]() ![]() |
Jack Park |
XML Topic Maps (2002) ![]() Bringing Knowledge Technologies to the Classroom ![]() ![]() | |
Jeho Park |
Redesigning a Software Development Course as a Preparation for a Capstone (2019) ![]() ![]() | |
John C. Park |
Developing Technology Policies for Effective Classroom Practice (2007) ![]() ![]() Serious Games (2006) ![]() ![]() | |
JongEun Park |
Development of an Integrated Informatics Curriculum for K-12 in Korea (2006) ![]() ![]() | |
Joon Sung Park |
Generative Agents: Interactive Simulacra of Human Behavior (2023) ![]() ![]() | Siehe Generative Agents: Interactive Simulacra of Human Behavior (2023) ![]() ![]() |
Taejung Park |
Development of Instructional Design Strategies for a Physical Computing Program to Enhance Creative Problem Solving (2018) ![]() ![]() | Siehe Development of Instructional Design Strategies for a Physical Computing Program to Enhance Creative Problem Solving (2018) ![]() ![]() |
Thomas H. Park |
Towards a taxonomy of errors in HTML and CSS (2013) ![]() ![]() Learning web development (2011) ![]() ![]() Understanding Learning Curves and Trajectories in CSS Layout (2019) ![]() ![]() Assessing and enhancing computational literacy in basic web development (2012) ![]() ![]() | |
Yeonjeong Park |
A Pedagogical Framework for Mobile Learning (2011) ![]() ![]() | Siehe A Pedagogical Framework for Mobile Learning (2011) ![]() ![]() |
Youngchoon Park |
A comprehensive curriculum for IT education and workforce development (2001) ![]() ![]() | |
Beverly Park Woolf |
Building Knowledge-Based Tutors (1992) (erschienen in ICCAL '92) | |
Zolltan Parkas |
Kontrollierte User (2019) ![]() | Siehe Kontrollierte User (2019) ![]() |
Andrew Parker |
The Hidden Power of Social Networks (2004) ![]() | Siehe The Hidden Power of Social Networks (2004) ![]() |
Brenda C. Parker |
A system-based sequence of closed labs for computer systems organization (1996) ![]() ![]() | |
Geoffrey G. Parker |
Platform Revolution (2018) ![]() | Siehe Platform Revolution (2018) ![]() |
Guy Parker |
Modernising education and training (2010) ![]() ![]() | Siehe Modernising education and training (2010) ![]() ![]() |
Helen Parker |
Campus-based industrial software projects (1999) ![]() ![]() Keeping Our Customers Happy (1999) ![]() ![]() | |
Jason Parker |
Egocentrism Over E-Mail (2005) ![]() ![]() | Siehe Egocentrism Over E-Mail (2005) ![]() ![]() |
Jeff Parker |
Laboratories in the Computer Science Curriculum (1990) (erschienen in Computer Science Education 3/1990) | |
Karen Parker |
Improving Effectiveness of CS Teacher Professional Development (Abstract Only) (2017) (erschienen in SIGCSE 2017) | |
Kenneth W. Parker |
An entry-level course in computational engineering and science (1995) ![]() ![]() | |
Kevin R. Parker |
Wiki as a Teaching Tool (2007) ![]() ![]() | Siehe Wiki as a Teaching Tool (2007) ![]() ![]() |
Miranda C. Parker | Siehe Miranda C. Parker | Siehe Miranda C. Parker |
Rick Parker |
Studying Professional Identity in Software Engineering (2017) ![]() ![]() | |
Sally Parkes |
Electronic [re]constitution of groups (2006) (erschienen in International Journal of Computer-Supported Collaborative Learning, Volume 1) | |
Jack Parkinson |
Improving Computational Thinking with Spatial Skills Development in Primary School (2023) ![]() ![]() Investigating the Relationship Between Spatial Skills and Computer Science (2018) ![]() ![]() What does Space look like in CS? Mapping out the Relationship between Spatial Skills and CS Aptitude (2022) ![]() ![]() Experience Report (2019) ![]() ![]() Devising Work-based Learning Curricula with Apprentice Research Software Engineers (2019) ![]() ![]() Exploring Spatial Skills and Computing in Primary and Secondary Education (2019) ![]() ![]() Pass Rates in STEM Disciplines Including Computing (2019) ![]() ![]() Investigating Spatial Skills in Computing Education (2020) ![]() ![]() |
|
Dee Parks |
Effective internet education (2002) ![]() ![]() | |
Dolores A. Parks |
Early participation of CS students in research (2011) ![]() ![]() | |
Nick Parlante | Siehe Nick Parlante | Siehe Nick Parlante |
Kurt Pärli |
Sterben und Erben in der digitalen Welt (2013) | Siehe Sterben und Erben in der digitalen Welt (2013) |
Mary Ann Parlin |
Taking Activity-Goal Alignment into Open-Ended Environments (2012) ![]() ![]() | Siehe Taking Activity-Goal Alignment into Open-Ended Environments (2012) ![]() ![]() |
Niki Parmar |
Attention Is All You Need (2023) ![]() ![]() | Siehe Attention Is All You Need (2023) ![]() ![]() |
David Lorge Parnas |
Stop the Numbers Game (2007) ![]() ![]() | Siehe Stop the Numbers Game (2007) ![]() ![]() |
Peter Parnes |
Computing at School in Sweden - Experiences from Introducing Computer Science within Existing Subjects (2015) ![]() ![]() Introducing Programming and Digital Competence in Swedish K-9 Education (2017) ![]() ![]() | |
Elisabetta Parodi |
Pathway recommendation based on a pedagogical ontology and its implementation in moodle (2014) ![]() ![]() | |
John H. Parr |
Laboratories for an undergraduate course in data communications and networks (1987) ![]() ![]() | |
Judy M. Parr |
Revisiting and reframing use ![]() ![]() | Siehe Revisiting and reframing use ![]() ![]() |
Gonzalo Parra |
A Context-Aware Service Oriented Framework for Finding, Recommending and Inserting Learning Objects (2006) ![]() ![]() | |
Enikö Parragne |
Persönliche Geräte ans Schulnetz (2013) ![]() ![]() | Siehe Persönliche Geräte ans Schulnetz (2013) ![]() ![]() |
Gabriel Parriaux |
Informatics in Schools. Beyond Bits and Bytes: Nurturing Informatics Intelligence in Education (2023) ![]() ![]() ISSEP 2023, Local Proceedings (2023) ![]() ![]() A Case Study on the Effect of Using an Anchored-Discussion Forum in a Programming Course (2018) ![]() ![]() Design and Analysis of a Disciplinary Computer Science Course for Pre-service Primary Teachers (2022) ![]() ![]() Computer Science in the Eyes of Its Teachers in French-Speaking Switzerland (2016) ![]() ![]() |
|
Julian Parris |
How we teach impacts student learning (2013) ![]() ![]() | |
Alicia Parrish |
What do NLP researchers believe? (2022) ![]() ![]() | Siehe What do NLP researchers believe? (2022) ![]() ![]() |
Allen Parrish |
Data Science Education (2019) ![]() ![]() Bringing Up Cybersecurity Degree Programs (2018) (erschienen in SIGCSE 2018) | |
Allen S. Parrish |
Binary software components in the undergraduate computer science curriculum (2001) ![]() ![]() | |
Patrick Parrish |
Plotting a Learning Experience (2007) ![]() ![]() | |
Shane Parrish |
The Great Mental Models (2019) ![]() | Siehe The Great Mental Models (2019) ![]() |
James Parrish Jr. |
Using the imagine cup SDI as the foundation for computer science capstone projects (2010) ![]() ![]() | |
Cora Parrisius |
Gleiche Wirkung in jedem Klassenzimmer? (2022) ![]() ![]() | Siehe Gleiche Wirkung in jedem Klassenzimmer? (2022) ![]() ![]() |
Alex Parry |
Investigating the relationship between programming and natural languages within the primm framework (2020) ![]() ![]() | Siehe Investigating the relationship between programming and natural languages within the primm framework (2020) ![]() ![]() |
Douglas A. Parry |
A systematic review and meta-analysis of discrepancies between logged and self-reported digital media use ![]() ![]() | Siehe A systematic review and meta-analysis of discrepancies between logged and self-reported digital media use ![]() ![]() |
Dale Parsons |
Parson's Programming Puzzles (2006) ![]() ![]() The 'Art' of Programming (2017) ![]() ![]() |
|
David Parsons |
Innovative Mobile Learning (2009) ![]() ![]() | Siehe Innovative Mobile Learning (2009) ![]() ![]() |
Paul Parsons |
30-Second Theories (2010) ![]() | Siehe 30-Second Theories (2010) ![]() |
Talcott Parsons |
Sozialstruktur und die symbolischen Tauschmedien (1999) (erschienen in Kursbuch Medienkultur) | |
Sara Parsowith |
Experience in Building a Cooperative Distributed Organization (1998) ![]() ![]() | Siehe Experience in Building a Cooperative Distributed Organization (1998) ![]() ![]() |
Tiina Partanen |
Learning programming online (2016) (erschienen in Koli Calling 2016) | |
Christian Parth |
Olpe ist down (2024) ![]() ![]() | Siehe Olpe ist down (2024) ![]() ![]() |
Hadi Partovi |
Computer Science and PISA 2021 (2019) ![]() ![]() | Siehe Computer Science and PISA 2021 (2019) ![]() ![]() |
Derek Partridge |
The Seductive Computer (2010) ![]() | Siehe The Seductive Computer (2010) ![]() |
Marika Parviainen |
Bebras Challenge in a Learning Analytics Enriched Environment (2022) ![]() ![]() | Siehe Bebras Challenge in a Learning Analytics Enriched Environment (2022) ![]() ![]() |
Jyoti Parwatikar |
The open network laboratory (2006) ![]() ![]() | |
Peter Parycek |
(Un)berechenbar? (2018) ![]() ![]() | Siehe (Un)berechenbar? (2018) ![]() ![]() |
Noam Parzanchevski |
In-Depth Feedback on Programming Assignments Using Pattern Recognition and Real-Time Hints (2019) ![]() ![]() |
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