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Affective Computing

Rosalind Picard ,  
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iconZusammenfassungen

Scientific findings have indicated that emotions play an essential role in decision making, perception, learning, and more - that is, they influence the very mechanisms of rational thinking. Not only too much, but too little emotion can impair decision making. According to Rosalind Picard, if we want computers to be genuinely intelligent and to interact naturally with us, we must give computers the ability to recognize, understand, even to have and express emotions. Part 1 of this book provides the intellectual framework for affective computing. It includes background on human emotions, requirements for emotionally intelligent computers, applications of affective computing, and moral and social questions raised by the technology. Part 2 discusses the design and construction of affective computers. Although this material is more technical than that in Part 1, the author has kept it less technical than typical scientific publications in order to make it accessible to newcomers. Topics in Part 2 include signal-based representations of emotions, human affect recognition as a pattern recognition and learning problem, recent and ongoing efforts to build models of emotion for synthesizing emotions in computers, and the new application area of affective wearable computers.
Von Klappentext im Buch Affective Computing (1997)
I never thought I would write a book on emotion. Being a woman who is an engineer, a computer scientist, and a professor at MIT, has provided extra incentive to avoid anything that might stereotype me as an "emotional female.''
Yet this book is about giving emotional abilities to certain kinds of computers. This may sound outlandish, and you may wonder if I have not lost a wariness of emotions and their association with poor judgment and irrational behavior. I have not. Computers certainly do not need poor judgment and irrational behavior. One of the things I attempt to show in this book, however, is that in completely avoiding emotion, computer designers may actually lead computers toward these undesirable goals.
The role of emotions in "being emotional'' is a small part of their story. The rest is largely untold, and I think has profound consequences. I wrote this book to compile the findings (from neuroscience, cognitive science, psychology, and more) that led me to believe that emotion was a key ingredient of human intelligence and of intelligent interaction. I also present my own ideas for what it means for a computer to have skills of emotional intelligence. But I do not think we should run out and give machines emotions (and I define what I mean in the book by "giving them emotions," including aspects of this that will differ significantly from human emotions.) Some uses of this technology are potentially very disturbing, and I include a chapter discussing ethical concerns.
In Part II of the book, where I talk about how to build affective computers, I tried to cover both my group's work and the work of others as much as possible, to illustrate what is already doable vs. what is still science fiction. Well, let me not take too much of your time here; I hope you will learn from the book, and feel free to share your comments.
Von Rosalind Picard im Buch Affective Computing (1997)

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  • 1. Emotions Are Physical and Cognitive

icondieses Buch erwähnt ...


Personen
KB IB clear
Douglas Adams, Valentin Braitenberg, Stephen R. Covey, Mihaly Csikszentmihalyi, Antonio R. Damasio, Daniel C. Dennett, Sigmund Freud, Howard Gardner, Daniel Goleman, Douglas Hofstadter, Joseph Le Doux, Marvin Minsky, Nicholas Negroponte, Donald A. Norman, Rolf Pfeifer, Alan Turing, Sherry Turkle, Joseph Weizenbaum

Begriffe
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Affective ComputingAffective Computing, Agent / Botbot, Amygdala / Mandelkern, Angstfear, Bewusstseinconsciousness, Computercomputer, CyborgCyborg, Depression, ElizaEliza, Emotionale Intelligenz, Emotionenemotions, Ethikethics, Evaluationevaluation, Face to Face Kommunikation (F2F), Freude, Furcht, Gedächtnismemory, Gefühlefeelings, Gehirnbrain, ICTICT, Kommunikationcommunication, Körperbody, Kreativitätcreativity, Liebelove, limbisches System, MBTI (Myers-Briggs Type Indicator)Myers-Briggs Type Indicator, Media Lab (MIT)Media Lab (MIT), Mimik, MIT, Musterpattern, Neuronales Netzneural network, Nonverbale Kommunikation, Roboterrobot, Selbstbewusstsein
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Bücher
Jahr  Umschlag Titel Abrufe IBOBKBLB
Emotionale Intelligenz (Daniel Goleman) 7, 6, 11, 3, 5, 6, 6, 3, 5, 5, 3, 329937180
local secure The Restaurant at the End of the Universe (Douglas Adams) 1100
1963Computers and Thought Personenreihenfolge alphabetisch und evtl. nicht korrekt (Edward Feigenbaum, Julian Feldman) 8, 2, 7, 8, 2, 5, 19, 1, 2, 2, 4, 9571591456
1979  local secure Gödel, Escher, Bach (Douglas Hofstadter) 7, 9, 10, 13, 9, 11, 17, 14, 15, 20, 13, 26521672615828
1981  local secure Einsicht ins Ich (Douglas Hofstadter, Daniel C. Dennett) 5, 4, 7, 7, 5, 10, 11, 7, 7, 11, 11, 136855138161
1981Perspectives on Cognitive Science (Donald A. Norman) 1, 4, 3, 5, 4, 3, 4, 3, 2, 7, 8, 76172108
1983 local secure Abschied vom IQ (Howard Gardner) 8, 2, 10, 5, 3, 5, 8, 4, 3, 6, 1, 8132183744
1984  local secure The Second Self (Sherry Turkle) 7, 6, 11, 14, 9, 8, 11, 6, 9, 5, 3, 4887545459
1984Vehicles (Valentin Braitenberg) 4, 5, 5, 5, 3, 4, 10, 3, 4, 3, 3, 523251116
1985  local secure The Society of Mind (Marvin Minsky) 3, 3, 6, 8, 4, 9, 9, 1, 4, 4, 1, 5344951241
1990Flow (Mihaly Csikszentmihalyi) 60100
1994  Descartes' Irrtum (Antonio R. Damasio) 4, 3, 6, 3, 3, 5, 9, 4, 3, 6, 4, 330432767
1995  local secure Total Digital (Nicholas Negroponte) 7, 5, 13, 18, 10, 13, 20, 13, 14, 9, 7, 1811352187746
1999 local secure The Seven Habits of Highly Effective People (Stephen R. Covey) 1, 2, 1, 1, 5, 1, 2, 5, 1, 2, 2, 2552199
2002Intelligenzen (Howard Gardner) 1, 3, 6, 1, 3, 3, 4, 3, 2, 5, 2, 712571796
2003  local secure The New Media Reader (Noah Wardrip-Fruin, Nick Montfort) 11, 14, 7, 7, 9, 10, 18, 7, 11, 11, 7, 2318694234451
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Texte
Jahr  Umschlag Titel Abrufe IBOBKBLB
1950 web Computing Machinery and Intelligence (Alan Turing) 4, 3, 7, 5, 2, 5, 13, 1, 5, 1, 1, 134710135898
1966ELIZA (Joseph Weizenbaum) 1, 1, 5, 3, 4, 1, 4, 5, 1, 1, 2, 414241318
1981Wo bin ich? (Daniel C. Dennett) 2000

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Beat ( 18.05.2004)

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Titel FormatBez.Aufl.Jahr ISBN      
Affective ComputingEPaperback-120000262661152SwissbibWorldcatBestellen bei Amazon.deBuy it now!Bei Google Books anschauen
Affective ComputingEGebunden-119970262161702SwissbibWorldcatBestellen bei Amazon.deBuy it now!Bei Google Books anschauen

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