Media Lab (MIT) Media Lab (MIT) |
BiblioMap
Bemerkungen
The Media Lab’s playful spirit of learning by doing made it the birthplace of many of the ideas and materials embraced by the modern maker movement. The MIT Media Lab has a special knack for taking complex, expensive, and foreboding technology and making it accessible to laypeople, even children. Programmable LEGO robotics sets, Scratch, and MaKey MaKey are but three of the Lab’s inventions popular in classrooms and kids’ bedrooms around the world.
Von Sylvia Libow Martinez, Gary Stager im Buch Invent to Learn (2013) im Text An Insanely Brief and Incomplete History of Making In 1985, Nicholas Negroponte, along with Jerome Wiesner, Seymour Papert, and Marvin Minsky, created the MIT Media Lab. Negroponte imagined a convergence of technology, multimedia communication, and design. In the original proposal for the Lab, Negroponte drew a sketch of how the computer, broadcast and motion picture, and publishing industries had an area of intersection in a Venn diagram representing their narrow common interests. A second sketch showed how those three industries would soon be indistinguishable from one another, a prediction that quickly became reality. Negroponte said that at the Media Lab, “…new theories of signals, symbols and systems will emerge from the merger of engineering, social science and the arts.” (Brand, 1988) The Media Lab embraced polymaths and became a grand center for tinkering across the lines of traditional disciplines. The Media Lab reinvented university research and development while inspiring competitors around the world to create their own media labs.
Von Sylvia Libow Martinez, Gary Stager im Buch Invent to Learn (2013) im Text An Insanely Brief and Incomplete History of Making Verwandte Objeke
Verwandte Begriffe (co-word occurance) | MIT(0.17), TTT (Things that think)Things that think(0.03) |
Häufig erwähnende Personen
Häufig co-zitierte Personen
Neil
Gershenfeld
Gershenfeld
Mark
Warschauer
Warschauer
Bob
Johnstone
Johnstone
Nicholas
Negroponte
Negroponte
Seymour
Papert
Papert
Douglas
Grimes
Grimes
Marvin
Minsky
Minsky
Statistisches Begriffsnetz
Zitationsgraph
Zitationsgraph (Beta-Test mit vis.js)
Zeitleiste
24 Erwähnungen
- Ghost in the Machine - Seymour Papert on How Computers Fundamentally Change the Way Kids Learn (Interview) (Seymour Papert, Dietrich Schwanitz)
- Total Digital - Die Welt zwischen 0 und 1 oder Die Zukunft der Kommunikation (Nicholas Negroponte) (1995)
- Hyperland (Douglas Adams, Tom Baker) (1995)
- Affective Computing (Rosalind Picard) (1997)
- Wenn die Dinge denken lernen (Neil Gershenfeld) (1998)
- Information and Education
- GDI Impuls 2/99 - Vierteljahresschrift für Entscheidungsträger in Wirtschaft und Gesellschaft (Gottlieb Duttweiler Institut) (1999)
- Dinge, die denken - Hardware, Software, "Humanware"? (Neil Gershenfeld)
- Computermacht und Gesellschaft - Freie Reden (Joseph Weizenbaum) (2001)
- Total Digital - Die Welt als Null und Eins (2002)
- Cyborgs unter uns (Gundolf S. Freyermuth) (1998)
- Smart Mobs - The Next Social Revolution (Howard Rheingold) (2002)
- Learning to Solve Problems with Technology (2nd ed.) - A Constructivist Perspective (David H. Jonassen, Jane Howland, Joi Moore, Rose M. Marra) (2003)
- 7. Learning by Exploring Microworlds and Virtual Realities (Jane Howland, David H. Jonassen, Rose M. Marra, Joi Moore)
- Never Mind the Laptops - Kids, Computers, and the Transformation of Learning (Bob Johnstone) (2003)
- Scratch - A Sneak Preview (John Maloney, Leo Burd, Yasmin B. Kafai, Natalie Rusk, Brian Silverman, Mitchel Resnick) (2004)
- Creative Code - Aesthetics + Computation (John Maeda) (2004)
- Technologie, Imagination und Lernen - Grundlagen für Bildungsprozesse mit Digitalen Medien (Heidi Schelhowe) (2007)
- 5. Bildung durch das Medium - Konkreter Zugang und Abstraktion
- Why Microsoft and Intel tried to kill the XO $100 laptop (Bryan Appleyard) (2008)
- Ein Laptop für jedes Kind (OLPC) - Login Nr. 156 (2009)
- One Laptop per Child Birmingham - Case Study of a Radical Experiment (Mark Warschauer, Shelia R. Cotten, Morgan Ames) (2012)
- Invent to Learn - Making, Tinkering, and Engineering in the Classroom (Sylvia Libow Martinez, Gary Stager) (2013)
- The Seeds That Seymour Sowed (Mitchel Resnick) (2017)
- Lifelong Kindergarten - Cultivating Creativity through Projects, Passion, Peers, and Play (Mitchel Resnick) (2017)
- phsz fokus 2017 (Pädagogische Hochschule Schwyz (PHSZ)) (2018)
- Inventive Minds - Marvin Minsky on Education (Marvin Minsky, Cynthia Solomon, Xiao Xiao) (2019)
- The Epstein scandal at MIT shows the moral bankruptcy of techno-elites (Evgeny Morozov) (2019)
- The Charisma Machine - The Life, Death, and Legacy of One Laptop per Child (Morgan Ames) (2019)
- 7. Conclusion