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Zusammenfassungen
Medienproduktion und -manpipulation als Einführung in die Informatik, was die Frauenquote erhöht und die Dropout-Rate senkt.
Von Beat Döbeli Honegger, erfasst im Biblionetz am 25.07.2004As the skills that constitute literacy evolve to
accommodate digital media, computer science
education finds itself in a sorry state. While students
are more in need of computational skills than ever,
computer science suffers dramatically low retention
rates and a declining percentage of women and
minorities. Studies of the problem point to the overemphasis
in computer science classes on abstraction
over application, technical details instead of
usability, and the stereotypical view of programmers
as loners lacking creativity. In spring 2003, Georgia
Institute of Technology trialed a new course,
Introduction to Media Computation, which teaches
programming and computation in the context of
media creation and manipulation. Students
implement PhotoShop-style filters and digital video
special effects, splice sounds, and search Web pages.
The course is open only to non-computer science and
non-engineering majors at Georgia Tech, such as
liberal arts, management and architecture students.
The course is supported through the use of a Webbased
collaboration environment where students
actively share and discuss their digital creations. The
results have been dramatic. 120 students enrolled,
2/3 female, and only three students withdrew. By the
end of the semester, the combined withdrawal, failure
and D-grade rate had reached 11.5%--compared to
42.9% in the traditional introductory computer
science course. 60% of the students who took media
computation reported that they would be interested in
taking an advanced version of the course; only 6%
reported that they would otherwise be interested in
taking more computer science. Results of the trial
indicate that media computation motivates and
engages an audience that is poorly served by
traditional computer science courses.
Von Andrea Forte, Mark Guzdial im Text Computers for Communication, Not Calculation (2004) Bemerkungen
Leider ist die ursprünglich im Biblionetz erfasste URL eines Volltextes seit mehr als sechs Monaten nicht mehr gültig (Fehlermeldung 404) und wurde deshalb gelöscht. Es ist mir nicht bekannt, ob das Dokument unter einer anderen Adresse noch frei auf dem Internet verfügbar ist.
Von Beats Bibliothekar, erfasst im Biblionetz am 29.07.2006Dieser Text erwähnt ...
Personen KB IB clear | Amy Bruckman , Andrea diSessa , Adele Goldberg , Idit Harel , Alan Kay , Fred Martin , Seymour Papert , Mitchel Resnick , Elliot Soloway , Sherry Turkle | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Aussagen KB IB clear | Computer=Medium | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Begriffe KB IB clear | Informatikcomputer science , Informatik-Unterricht (Fachinformatik)Computer Science Education , Kommunikationcommunication , Lernenlearning , Multimediamultimedia , Programmierenprogramming | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Dieser Text erwähnt vermutlich nicht ...
Nicht erwähnte Begriffe | Informatik-Didaktik, Informatikunterricht in der Schule |
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Zitate aus diesem Text
If the only people who are able to take full advantage of computers’ expressive capacity are programmers, then many people will lose valuable educational opportunities.
von Andrea Forte, Mark Guzdial im Text Computers for Communication, Not Calculation (2004) Zitationsgraph
Zeitleiste
10 Erwähnungen
- Motivation and non-majors in Computer Science - Identifying Discrete Audiences for Introductory Courses (Andrea Forte, Mark Guzdial) (2002)
- ICER 2005 - International Computing Education Research Workshop 2005, ICER '05, Seattle, WA, USA, October 1-2, 2005 (Richard J. Anderson, Sally Fincher, Mark Guzdial) (2005)
- Evaluating assessments of novice programming environments (Paul Gross, Kris Powers) (2005)
- International Journal of Computer-Supported Collaborative Learning, Volume 1 (2006)
- Situating CoWeb - A scholarship of application (Mark Guzdial, Jochen Rick) (2006)
- ICER 2006 - International Computing Education Research Workshop 2006, ICER '06, Canterbury, UK, September 9-10, 2006 (Richard J. Anderson, Sally Fincher, Mark Guzdial) (2006)
- Imagineering inauthentic legitimate peripheral participation - an instructional design approach for motivating computing education (Mark Guzdial, Allison Elliott Tew) (2006)
- Making Software - What Really Works, and Why We Believe It (Andy Oram, Greg Wilson) (2010)
- ICER 2013 - International Computing Education Research Conference, ICER '13, La Jolla, CA, USA, August 12-14, 2013 (Beth Simon, Alison Clear, Quintin I. Cutts) (2013)
- Learner-Centered Design of Computing Education - Research on Computing for Everyone (Mark Guzdial) (2015)
- Introduction to Computing and Programming in Python - 4th Edition (Mark Guzdial, Barbara J. Ericson) (2016)
- SIGCSE 2019 - Proceedings of the 50th ACM Technical Symposium on Computer Science Education, SIGCSE 2019, Minneapolis, MN, USA, February 27 - March 02, 2019 (Elizabeth K. Hawthorne, Manuel A. Pérez-Quiñones, Sarah Heckman, Jian Zhang 0036) (2019)
- Achieving Gender Balance through Creative Expression (William H. Bares, Bill Z. Manaris, Renée McCauley, Christine Moore) (2019)
- ICER 2020 - International Computing Education Research Conference, Virtual Event, New Zealand, August 10-12, 2020 (Anthony V. Robins, Adon Moskal, Amy J. Ko, Renée McCauley) (2020)
- A Longitudinal Evaluation of a Best Practices CS1 (Adrian Salguero, Julian J. McAuley, Beth Simon, Leo Porter 0001) (2020)
Volltext dieses Dokuments
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Beat und dieser Text
Beat war Co-Leiter des ICT-Kompetenzzentrums TOP während er Dieser Text ins Biblionetz aufgenommen hat. Die bisher letzte Bearbeitung erfolgte während seiner Zeit am Institut für Medien und Schule. Beat besitzt kein physisches, aber ein digitales Exemplar. (das er aber aus Urheberrechtsgründen nicht einfach weitergeben darf).