A walk on the WILD sideHow wireless handhelds may change CSCL
Erstpublikation in: International Journal of Cognition and Technology, 1(1), 145-168
Publikationsdatum:
Zu finden in: Computer Support for Collaborative Learning (Seite 51 bis 60), 2002
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Zusammenfassungen
Designs for CSCL applications usually presume a desktop/laptop computer. Yet future classrooms are likely to be
organized around Wireless Internet Learning Devices (WILD) that resemble graphing calculators or Palm handhelds,
connected by short-range wireless networking. WILD learning will have physical affordances that are different from
today’s computer lab, and different from classrooms with 5 students per computer. These differing affordances may
lead to learning activities that deviate significantly from today’s images of K-12 CSCL activities. Drawing upon
research across a range of recent handheld projects, we suggest application-level affordances around which WILD-based
CSCL has begun to organize:
Von Jeremy Roschelle, Roy Pea im Text A walk on the WILD side (2002) - (a) augmenting physical space,
- (b) leveraging topological space,
- (c) aggregating coherently across all students,
- (d) conducting the class, and
- (e) act becomes artifact.
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16 Erwähnungen
- Classroom Response Systems - A Review of the Literature (Carmen Fies, Jill Marshall)
- Palm Education Pioneers Program - Final Evaluation Report (Valerie Crawford, SRI International, Phil Vahey) (2002)
- Unlocking the learning value of wireless mobile devices (Jeremy Roschelle) (2003)
- Computer supported collaborative learning using wirelessly interconnected handheld computers (Gustavo Zurita, Miguel Nussbaum) (2003)
- Educational scenarios for cooperative use of Personal Digital Assistants (Niels Pinkwart, Heinz Ulrich Hoppe, M. Milrad, J. Perez) (2003)
- DeLFI 2004 - Tagung der Fachgruppe e-Learning der Gesellschaft für Informatik e.V. (GI) 6.-8. September 2004 in Paderborn (Gregor Engels, Silke Seehusen) (2004)
- Die Interaktive Vorlesung in der Praxis (Nicolai Scheele, Anja Wessels, Wolfgang Effelsberg) (2004)
- Mobiles CSCL in der universitären Lehre - Best Practices und kritische Erfolgsfaktoren (Abel Rey) (2004)
- Envisioning the Handheld-Centric Classroom (Cathleen Norris, Elliot Soloway) (2004)
- One-to-one technology-enhanced learning - An opportunity for global research collaboration (Tak-Wai Chan, Jeremy Roschelle, S. Hsi, Kinshuk, Mike Sharples, Tom Brown, Charles Patton, J. Cherniavsky, Roy Pea, Cathleen Norris, Elliot Soloway, N. Balacheff, Marlene Scardamalia, Pierre Dillenbourg, C. Looi, M. Milrad, Heinz Ulrich Hoppe) (2006)
- Implementation and Effects Of One-to-One Computing Initiatives - A Research Synthesis (William R. Penuel) (2006)
- Microlearning: Emerging Concepts, Practices and Technologies after e-Learning - Proceedings of Microlearning 2005. Learning & Working in New Media (Theo Hug, Martin Lindner, Peter A. Bruck) (2006)
- Mobile Technology for Children - Designing for Interaction and Learning (Allison Druin) (2009)
- 1. How Mobile Technologies Are Changing the Way Children Learn (Yvonne Rogers, Sara Price)
- CSCL 2009 (2009)
- From Handheld Collaborative Tool to Effective Classroom Module - Embedding CSCL in a Broader Design Framework (Jeremy Roschelle, Ken Rafanan, Gucci Estrella, Miguel Nussbaum, Susana Claro)
- Lernplattformen in Schulen - Ansätze für E-Learning und Blended Learning in Präsenzklassen (Dominik Petko) (2010)
- A Pedagogical Framework for Mobile Learning - Categorizing Educational Applications of Mobile Technologies into Four Types (Yeonjeong Park) (2011)
- Development and Evaluation of Concepts and Tools to Reinforce Gender Equality by Engaging Female Teenagers in Coding (Bernadette Spieler) (2018)
Volltext dieses Dokuments
A walk on the WILD side: Artikel als Volltext (: , 120 kByte; : 2021-03-21) | |
A walk on the WILD side: Article as Preprint (: , 120 kByte; : 2021-03-20) |
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Beat und dieses Konferenz-Paper
Beat war Co-Leiter des ICT-Kompetenzzentrums TOP während er Dieses Konferenz-Paper ins Biblionetz aufgenommen hat. Die bisher letzte Bearbeitung erfolgte während seiner Zeit am Institut für Medien und Schule. Beat besitzt kein physisches, aber ein digitales Exemplar. Eine digitale Version ist auf dem Internet verfügbar (s.o.).