Personen mit Dic
Name |
Ist AutorIn von |
wird erwähnt in |
---|---|---|
Kristen E. Dicerbo |
Three Things Game Designers Need to Know About Assessment (2012) ![]() ![]() | Siehe Three Things Game Designers Need to Know About Assessment (2012) ![]() ![]() |
Horst Dichanz |
Die Virtuelle Universität (2001) ![]() ![]() Mündliche Prüfungen als Videokonferenzen an der FernUniversität (2013) (erschienen in Lernen in der digitalen Gesellschaft - offen, vernetzt, integrativ) | |
Christo Dichev |
Advancing Data Science for Students of All Majors (Abstract Only) (2017) (erschienen in SIGCSE 2017) 1 Grant + 2 Institutions + 3 Course Variations = Data Science 4 All (2018) (erschienen in SIGCSE 2018) Student Motivation and Engagement in STEM Courses (2019) ![]() ![]() Using Gamification Strategies to Motivate and Engage Students in Computer Science Courses (2018) (erschienen in SIGCSE 2018) Designing an Introductory Course in Data Science (2018) (erschienen in SIGCSE 2018) Open Extensible System for Dynamic Problem Creation for Computer Science (Abstract Only) (2017) (erschienen in SIGCSE 2017) Open educational resources in computer science teaching (2012) ![]() ![]() OneUp (2019) ![]() ![]() | |
Darina Dicheva |
Designing an Introductory Course in Data Science (2018) (erschienen in SIGCSE 2018) Using Gamification Strategies to Motivate and Engage Students in Computer Science Courses (2018) (erschienen in SIGCSE 2018) Advancing Data Science for Students of All Majors (Abstract Only) (2017) (erschienen in SIGCSE 2017) Open educational resources in computer science teaching (2012) ![]() ![]() Open Extensible System for Dynamic Problem Creation for Computer Science (Abstract Only) (2017) (erschienen in SIGCSE 2017) Open Educational Resources (2015) Student Motivation and Engagement in STEM Courses (2019) ![]() ![]() 1 Grant + 2 Institutions + 3 Course Variations = Data Science 4 All (2018) (erschienen in SIGCSE 2018) OneUp (2019) ![]() ![]() | |
Andreas Dick |
Reflexion und Narration als generative Form von Lehrerinnen- und Lehrerforschung (1995) ![]() ![]() | |
Martin Dick |
Tool Support for Teaching the Personal Software Process (2000) ![]() ![]() Computing student practices of cheating and plagiarism (2011) (erschienen in ITiCSE 2011) | |
Stephanie Dick |
Abstractions and Embodiments (2022) ![]() | Siehe Abstractions and Embodiments (2022) ![]() |
Uwe Dick |
SensoMot (2017) ![]() ![]() | |
Walter Dick |
An Instructional Designer's View of Constructivism (1992) | Siehe An Instructional Designer's View of Constructivism (1992) |
Theresa Dicke |
Inszenierte Unterrichtsvideovignetten zur Förderung des Wissens um Klassenführung von (angehenden) Lehrkräften (2019) ![]() ![]() | Siehe Inszenierte Unterrichtsvideovignetten zur Förderung des Wissens um Klassenführung von (angehenden) Lehrkräften (2019) ![]() ![]() |
Claudia Dicken |
Tablet PC (2006) ![]() ![]() | Siehe Tablet PC (2006) ![]() ![]() |
Kate Dickens |
Community Tools for Repurposing Learning Objects (2007) ![]() ![]() | |
Amanda Dickes |
Design of an Agent-Based Visual Programming Tool for Elementary Ecosystem Science Learning (2019) ![]() ![]() Programming in K-12 Science Classrooms (2015) ![]() ![]() | |
Martin Dickey |
Accommodating diversity of academic preparation in CS1 (panel) (1998) ![]() ![]() Experiences with tutored video instruction for introductory programming courses (2001) ![]() ![]() | |
Oliver Dickhäuser |
What reduces the adverse development of motivation at the beginning of secondary education (2022) ![]() ![]() | |
Jonathan Dickins |
The role of assessment and reward in non-formal computing settings (2019) | |
Rosie Dickins |
Ganz easy programmieren lernen: Scratch (2017) | |
Anne Dickinson |
Is the shortcut the quickest way to go? (2007) (erschienen in ITiCSE 2007) 'But i don't read text printed in braille font'... (2007) (erschienen in ITiCSE 2007) 'Touching the void'... (2007) (erschienen in ITiCSE 2007) | |
John Dickinson |
Operating systems projects built on a simple hardware simulator (2000) ![]() ![]() | |
Patricia Dickson |
Eine Berufung im Bann der Viruskrise (2020) ![]() Erst die Pädagogik verleiht der digitalisierten Bildung einen Sinn (2021) ![]() Kein Lehrer alter Schule ![]() | |
Paul Dickson |
We Should Give Messy Problems and Make Students Reflect on What They Learn (2018) (erschienen in SIGCSE 2018) | |
Paul E. Dickson |
Memory Diagrams (2016) ![]() ![]() Automatic creation of indexed presentations from classroom lectures (2008) (erschienen in ITiCSE 2008) Cabana (2012) ![]() ![]() Using Undergraduate Teaching Assistants in Small Classes (2017) ![]() ![]() First experiences with a classroom recording system (2009) (erschienen in ITiCSE 2009) Evaluation of automatic classroom capture for computer science education (2010) (erschienen in ITiCSE 2010) Using undergraduate teaching assistants in a small college environment (2011) ![]() ![]() | |
Camille Dickson-Deane |
2022 EDUCAUSE Horizon Report (2022) ![]() ![]() | |
David Didau |
What Every Teacher Needs to Know About Psychology (2016) ![]() |
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