Multiplatform E-Learning Systems and TechnologiesMobile Devices for Ubiquitous ICT-Based Education
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Zusammenfassungen
Multiplatform e-learning systems are emerging technologies that provide integrated learning content to various accessing devices.
Multiplatform E-Learning Systems and Technologies: Mobile Devices for Ubiquitous ICT-Based Education addresses technical challenges, design frameworks, and development experiences of the future that integrate multiple mobile devices into a single multiplatform e-learning system. With expert international contributions, this collection benefits researchers, academicians, and practitioners interested in this growing field.
Von Klappentext im Buch Multiplatform E-Learning Systems and Technologies (2009) Multiplatform E-Learning Systems and Technologies: Mobile Devices for Ubiquitous ICT-Based Education addresses technical challenges, design frameworks, and development experiences of the future that integrate multiple mobile devices into a single multiplatform e-learning system. With expert international contributions, this collection benefits researchers, academicians, and practitioners interested in this growing field.
Kapitel
- A Contextualised Multi-Platform Framework to Support Blended Learning Scenarios in Learning Networks (Seite 1 - 19) (Tim de Jong, Alba Fuertes, Tally Schmeits, Marcus Specht, Rob Koper)
- A Knowledge-Based Framework for E-Learning in Heterogeneous Pervasive Environments (Seite 20 - 41) (Michele Ruta, Floriano Scioscia, Simona Colucci, Eugenio Di Sciascio, Tommaso Di Noia, Agnese Pinto)
- Designing Effective Pedagogical Systems for Teaching and Learning with Mobile and Ubiquitous Devices (Seite 42 - 56) (Wan Ng, Howard Nicholas, Seng Loke, Torab Torabi)
- Text Messaging to Improve Instructor Immediacy and its Role in Multiplatform E-Learning Systems (Seite 57 - 71) (Paul Hayes, Stephan Weibelzahl)
- The Role of Multi-Agent Social Networking Systems in Ubiquitous Education - Enhancing Peer-Supported Reflective Learning (Seite 72 - 88) (Jonathan Bishop)
- A Method for Generating Multiplatform User Interfaces for E-Learning Environments (Seite 90 - 111) (Juan Manuel González Calleros, Josefina Guerrero García, Jaime Muñoz Arteaga, Jean Vanderdonckt, Francisco Javier Martínez Ruiz)
- Cross Platform M-Learning for the Classroom of Tomorrow (Seite 112 - 127) (Daniel C. Doolan, Tracey J. Mehigan, Sabin Tabirca, Ian Pitt)
- Plastic Interfaces for Ubiquitous Learning (Seite 128 - 146) (José Rouillard)
- Co-Design and Co-Deployment Methodologies for Innovative m-Learning Systems (Seite 147 - 163) (David Millard, Yvonne Howard, Lester Gilbert, Gary Wills)
- Design and Implementation of Multiplatform Mobile-Learning Environment as an Extension of SCORM 2004 Specifications (Seite 164 - 181) (Kiyoshi Nakabayashi)
- Towards Mobile Learning Applications Integration with Learning Management Systems (Seite 182 - 194) (Marc Alier Forment, María José Casany Guerrero, Jordi Piguillem Poch)
- Using Mobile and Pervasive Technologies to Engage Formal and Informal Learners in Scientific Debate (Seite 196 - 214) (Dawn Woodgate, Danaë Stanton Fraser, Amanda Gower, Maxine Glancy, Andrew Gower, Alan Chamberlain, Teresa Dillon, David Crellin)
- Tools for Students Doing Mobile Fieldwork (Seite 215 - 228) (Mattias Rost, Lars Erik Holmquist)
- SMART - Stop-Motion Animation and Reviewing Tool (Seite 229 - 242) (Peter Byrne, Brendan Tangney)
- A Multiplatform E-learning System for Collaborative Learning - The Potential of Interactions for Learning Fraction Equivalence (Seite 244 - 259) (Siu Cheung Kong)
- Mobile Interactive Learning in Large Classes - Towards an Integrated Instructor-Centric and Peer-to-Peer Approach (Seite 260 - 272) (Kin-Choong Yow, Boon-Chong Seet)
- The «Trigger» Experience - Text Messaging as an Aide Memoire to Alert Students in Mobile Usage of Teaching and Learning Resources (Seite 273 - 291) (Joan Richardson, John Lenarcic)
- Use of Mobile Technology at Montclair State University (Seite 292 - 308) (Patricia Kahn, Edward Chapel)
- Contextual Learning and Memory Retention - The use of Near Field Communications, QR Codes, QBIC, and the Spacing Effect in Location Based Learning (Seite 309 - 320) (David Metcalf, David Rogers)
- Development of a Museum Exhibition System Combining Interactional and Transmissional Learning (Seite 321 - 335) (Shinichi Hisamatsu)
Dieses Buch erwähnt ...
Personen KB IB clear | Mohamed Ally , Jay Cross , Agnes Kukulska-Hulme , Sara Price , Mike Sharples , Josie Taylor , John Traxler , Giasemi Vavoula | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Begriffe KB IB clear | 2D-Barcodes2D-Barcodes , E-LearningE-Learning , Learning Management System (LMS) / LernplattformLearning Management System , mobile learningmobile learning , Museumexhibition , Naturnature , Naturwissenschaftnatural sciences , QR Code , scientific literacyscientific literacy , SMSText messaging , Zone of Proximal Development | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Dieses Buch erwähnt vermutlich nicht ...
Nicht erwähnte Begriffe | Blended Learning |
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