
Physical Computing is used to improve computer science competences in school. For this purpose numerous devices and tools for earning knowledge exist, but only with few didactic concepts. Theoretically, there are a lot of overlaps between physical computing and scientific inquiry. The aim of my research is to learn from other sciences to improve physical computing in computer science education. It appears that computer science skills and especially scientific inquiry skills can be improved in this context. Thus we learn more about student's problems in computer science and can find supporting mechanisms.