Croquet
Diese Seite wurde seit 4 Jahren inhaltlich nicht mehr aktualisiert.
Unter Umständen ist sie nicht mehr aktuell.
BiblioMap
Definitionen
Croquet is a computer software architecture built from the
ground up with a focus on deep collaboration between
teams of users.
Von David A. Smith, Alan Kay, Andreas Raab, David P. Reed im Text Croquet: A Collaboration System Architecture (2003) Croquet (http://www.open croquet.org/) is a 3-D collaborative, network environment in which users can meet and work together in a virtual world.
Von Anthony Potoczniak, Sarah E. Smith im Journal Educause Review 40/5 (2005) im Text Five Points of Connectivity One way to think of the Croquet environment is as a high
bandwidth conference phone call. Once a connection is
made, the user not only has voice communication with the
other participants, he also has the ability to exchange
documents, collaboratively design systems, perform
complex simulations, develop complex project plans, and
manage complex projects.
Von David A. Smith, Alan Kay, Andreas Raab, David P. Reed im Text Croquet: A Collaboration System Architecture (2003) Croquet is a computer software architecture built from the ground up with a focus on deep collaboration between teams of users. It is a totally open, totally free, highly portable extension to the Squeak programming system. Croquet is a complete development and delivery platform for doing real collaborative work. There is no distinction between the user environment and the development environment. Croquet is focused on interactions inside of a 3D shared space that is used for context based collaboration, where each user can see all of the others and what their current focus is. This allows for an extremely compelling shared experience. A new collaboration architecture/protocol called TeaTime has been developed to enable this functionality. The rendering architecture is built on top of OpenGL.
Von David A. Smith, Alan Kay, Andreas Raab, David P. Reed im Text Croquet: A Collaboration System Architecture (2003) Bemerkungen
Croquet is built on top of Squeak [5], a modern variant of
Smalltalk, hence it is a pure object oriented based system.
This allows for significant flexibility for the design and the
nature of the protocols and architectures that have been
developed.
Von David A. Smith, Alan Kay, Andreas Raab, David P. Reed im Text Croquet: A Collaboration System Architecture (2003) The key part of the architecture making up Croquet
enabling this rich level of peer-to-peer interaction is
TeaTime, which is the basis for component object-object
communication and world/object synchronization, including
initial content synchronization.
Von David A. Smith, Alan Kay, Andreas Raab, David P. Reed im Text Croquet: A Collaboration System Architecture (2003) Croquet was built to answer a simple question. If we were
to create a new operating system and user interface knowing
what we know today, how far could we go? What kinds of
decisions would we make that we might have been unable
to even consider 20 or 30 years ago, when the current
operating systems were first created?
Von David A. Smith, Alan Kay, Andreas Raab, David P. Reed im Text Croquet: A Collaboration System Architecture (2003) Croquet is a totally ad hoc multi-user network. It mirrors
the current incarnation of the World Wide Web in many
ways, in that any user has the ability to create and modify a
“home world” and create links to any other such world. But
in addition, any user, or group of users (assuming
appropriate sharing privileges), can visit and work inside
any other world on the net. Just as the World Wide Web has
links between the web pages, Croquet allows fully dynamic
connections between worlds via spatial portals. The key
differences are that Croquet is a fully dynamic environment,
everything is a collaborative object, and Croquet is fully
modifiable at all times.
Von David A. Smith, Alan Kay, Andreas Raab, David P. Reed im Text Croquet: A Collaboration System Architecture (2003) Verwandte Objeke
Verwandte Begriffe (co-word occurance) | TeaTime(0.15) |
Häufig co-zitierte Personen
David P.
Reed
Reed
Andreas
Raab
Raab
David A.
Smith
Smith
Ivan
Sutherland
Sutherland
Scott
Wallace
Wallace
Ted
Kaehler
Kaehler
Dan
Ingalls
Ingalls
Statistisches Begriffsnetz
Vorträge von Beat mit Bezug
Zitationsgraph
7 Erwähnungen
- Enabling Social Dimensions of Learning Through a Persistent, Unified, Massively Multi-User, and Self-Organizing Virtual Environment (Julian Lombardi, Mark P. McCahill)
- Design for an Extensible Croquet-Based Framework to Deliver a Persistent, Unified, Massively Multi-User, and Self-Organizing Virtual Environment (Julian Lombardi, Mark P. McCahill)
- Croquet: A Collaboration System Architecture (David A. Smith, Alan Kay, Andreas Raab, David P. Reed) (2003)
- Croquet: A Collaboration Architecture - Open Croquet Presentation @ Terry Winograds HCI-Seminar (Alan Kay) (2003)
- Croquet: A Menagerie of New User Interfaces (Alan Kay, Andreas Raab, David P. Reed, David A. Smith) (2004)
- Educause Review 40/5 - September/October 2005 Volume 40, Number 5 (2005)
- Five Points of Connectivity (Anthony Potoczniak, Sarah E. Smith)
- Collaborative AR: Comparing Approaches (David A. Smith) (2020)
Anderswo finden
Externe Links
http://www.opencroquet.org/: Official Website of Croquet ( : 2021-03-21) |