Moving Toward Transdisciplinary InstructionA Longitudinal Examination of STEAM Teaching Practices
Cassie F. Quigley, Dani Herro, Abigail Baker
Zu finden in: STEAM Education (Seite 143 bis 164), 2019
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Zusammenfassungen
For years, the STEAM movement has been touted by businesses, universities, and even governments as a way to move beyond focusing on single disciplines such as science but instead toward multiple modes of problem-solving and viewpoints (Connor AM, Karmokar S, Whittington C. International Journal of Engineering Pedagog 5(2):37–47, 2015). However, STEAM education in the K-12 setting is still relatively new, which has led to a limited conceptual understanding of how to conceptualize, design, or enact STEAM education (Kim & Park, The effect of STEAM education on elementary school student’s creativity improvement. In Kim T, Stoica A, Fang W, Vasilakos T, Villalba J, Arnett K,… Kang B (eds), Computer applications for security, control and system engineering. Springer, Berlin/Heidelberg, pp 115–121. https://doi.org/10.1007/978-3-642-35264-5_16, 2012). This limited understanding often leads teachers to use existing STEM models and attempt to “add-on” experiences with the arts or humanities (Henriksen D, DeSchryver M, Mishra P, Deep-Play Research Group, TechTrends 59:5, 2015). In response, the authors have spent the last 3 years conducting a longitudinal study exploring how STEAM teaching practices are enacted in a variety of settings in the southeast of the United States in order to understand teachers’ implementation strategies (Herro D, Quigley C, Prof Dev Educ, 1–23, 2016a, On the Horizon 24:190–204, 2016b; Quigley C, Herro D, J Sci Educ Technol 25:410–426, 2016; Quigley, Herro, & Jamil. 2017). Based on a qualitative study examining classroom observations, teachers’ reflective journals during STEAM implementation, and focus-group teacher interviews, this chapter will highlight vignettes of these classrooms including elementary and secondary school examples as well as discipline-focused STEAM examples. The goal of this chapter is to inform teacher educators and provide support to teachers who are attempting to implement this transdisciplinary approach to learning.
Von Cassie F. Quigley, Dani Herro, Abigail Baker im Buch STEAM Education (2019) im Text Moving Toward Transdisciplinary Instruction Dieses Kapitel erwähnt ...
Begriffe KB IB clear | design thinking , Kreativitätcreativity |
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