Zusammenfassungen
If information and communication technologies
(ICT) are to bring about a transformational change to a sustainable
society, then we need to transform our thinking. Computer
professionals already have a conceptual toolkit for problem
solving, sometimes known as computational thinking. However,
computational thinking tends to see the world in terms a series
of problems (or problem types) that have computational solutions
(or solution types). Sustainability, on the other hand, demands
a more systemic approach, to avoid technological solutionism,
and to acknowledge that technology, human behaviour and
environmental impacts are tightly inter-related. In this paper,
I argue that systems thinking provides the necessary bridge from
computational thinking to sustainability practice, as it provides a
domain ontology for reasoning about sustainability, a conceptual
basis for reasoning about transformational change, and a set of
methods for critical thinking about the social and environmental
impacts of technology. I end the paper with a set of suggestions
for how to build these ideas into the undergraduate curriculum
for computer and information sciences.
Von Steve Easterbrook im Text From Computational Thinking to Systems Thinking (2014) In this paper, I argued that the societal transformations
needed to achieve sustainability are more often hampered by
ICT than they are helped. I identified computational thinking
as an important factor, as it tends to push computer professionals
towards overly simplistic formulations of complex
societal problems, and fosters technological solutionism - a
belief that solving these simplified problems will help build a
more sustainable world.
Hence, we tend to look for solutions that automate and optimize existing ways of doing things, in preference to seeking more fundamental transformations towards sustainability. The reductionism of computational thinking offers an impoverished approach to dealing with systemic problems such as sustainability, and in the process blinds us to issues such as the social and environmental impacts of ICT.
In contrast, a fuller understanding of the role of ICT for sustainability requires a different kind of thinking, taking into account the emergent properties of complex systems, and the ways in which the dynamics of social systems shape our use of technology within them. I argued that systems thinking provides a useful antidote to the reductionism of computational thinking, and identified three specific contributions systems thinking can make to expanding the conceptual toolkit of computational thinkers, namely: a domain ontology for reasoning about sustainability, a set of theories of how transformational social change occurs, and a set of practices for critical thinking about the social and environmental impacts of technology.
While the techniques of systems thinking are not new, they have so far made little impact in most academic disciplines. I argued that this is partly because existing university structures do not encourage teaching and research into inter-disciplinary ideas, and partly because the ideas are often considered too abstract to be useful. To address this, we are exploring the introduction of systems thinking into computer science courses, via a collection of inter-disciplinary games that offer hands-on experience of the non-linear dynamics of complex systems. These games work well with variety of students, and are especially useful in mixed inter-disciplinary groups, as they overcome barriers that arise from mixing different levels of expertise within the same class. Response to the use of these games in the courses has so far been overwhelmingly positive, although a full evaluation of their effectiveness will be the subject of future work.
Von Steve Easterbrook im Text From Computational Thinking to Systems Thinking (2014) Hence, we tend to look for solutions that automate and optimize existing ways of doing things, in preference to seeking more fundamental transformations towards sustainability. The reductionism of computational thinking offers an impoverished approach to dealing with systemic problems such as sustainability, and in the process blinds us to issues such as the social and environmental impacts of ICT.
In contrast, a fuller understanding of the role of ICT for sustainability requires a different kind of thinking, taking into account the emergent properties of complex systems, and the ways in which the dynamics of social systems shape our use of technology within them. I argued that systems thinking provides a useful antidote to the reductionism of computational thinking, and identified three specific contributions systems thinking can make to expanding the conceptual toolkit of computational thinkers, namely: a domain ontology for reasoning about sustainability, a set of theories of how transformational social change occurs, and a set of practices for critical thinking about the social and environmental impacts of technology.
While the techniques of systems thinking are not new, they have so far made little impact in most academic disciplines. I argued that this is partly because existing university structures do not encourage teaching and research into inter-disciplinary ideas, and partly because the ideas are often considered too abstract to be useful. To address this, we are exploring the introduction of systems thinking into computer science courses, via a collection of inter-disciplinary games that offer hands-on experience of the non-linear dynamics of complex systems. These games work well with variety of students, and are especially useful in mixed inter-disciplinary groups, as they overcome barriers that arise from mixing different levels of expertise within the same class. Response to the use of these games in the courses has so far been overwhelmingly positive, although a full evaluation of their effectiveness will be the subject of future work.
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2 Erwähnungen
- Informatik 2019 - Konferenzbeiträge der 49. Jahrestagung der Gesellschaft für Informatik (2019)
- Critical Computational Thinking - Konzeptentwurf zur Vermittlung von Informatikwissen für die Digitalisierungsgestaltung (Esther Ruiz Ben)
- Grundschule und Digitalität - Grundlagen, Herausforderungen, Praxisbeispiele (Thomas Irion, Markus Peschel, Daniela Schmeinck) (2023)
- Mehr als Coden - Informatische Bildung in der Primarstufe (Hans Peter Bergmann)
Volltext dieses Dokuments
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Beat und dieses Konferenz-Paper
Beat hat Dieses Konferenz-Paper während seiner Zeit am Institut für Medien und Schule (IMS) ins Biblionetz aufgenommen. Beat besitzt kein physisches, aber ein digitales Exemplar. Eine digitale Version ist auf dem Internet verfügbar (s.o.). Es gibt bisher nur wenige Objekte im Biblionetz, die dieses Werk zitieren. Beat hat Dieses Konferenz-Paper auch schon in Blogpostings erwähnt.