b01790
Squeak (2000)
b00196
Mensch
Maschine
Methodik (1993)
b01790->b00196
b00231
Design
Patterns (1995)
b01790->b00231
b01910
Multimedia
(2001)
b01790->b01910
b01372
The New Media
Reader (2003)
b01790->b01372
t03301
Microelectronics
and the
Personal
Computer (1977)
b01790->t03301
t02926
Personal
Dynamic Media
(1977)
b01790->t02926
t03300
Back to the
Future (1997)
b01790->t03300
b00196->b01910
b00196->b01372
t02300
Teaching the
Nintendo
Generation to
Program (2002)
t02300->b01790
t02300->b01910
t02300->b01372
t02300->t02926
t06097
CoWeb
t06097->b01790
t19016
Programming
Environments
for Novices
(2004)
t19016->b01790
t19016->b01910
t19016->b01372
t19016->t02926
t19016->t03300
b01176
Changing Minds
(2001)
t19016->b01176
b03227
MOOSE Crossing
(1994)
t19016->b03227
b06237
Turtle
geometry (1986)
t19016->b06237
b06269
Unlocking the
Clubhouse
(2002)
t19016->b06269
t03299
Programmieren
lernen mit
Squeak (2004)
t03299->b01790
b01837
Powerful Ideas
in the
Classroom
(2004)
t03299->b01837
b03277
Tracing the
Dynabook
(2006)
b03277->b01790
b03277->b01910
b03277->b01372
b03277->t03301
b03277->t02926
b03277->b01176
b03277->b03227
b03277->b01837
b00476
Die
Gutenberg-Galaxis
(1962)
b03277->b00476
b05958
Computer
Environments
for Children
(1986)
b03277->b05958
b04295
Children,
Computer and
Creativity
(2009)
b04295->b01790
b04295->b01910
b04295->b01372
b04295->t02926
b03228
Minds in Play
(1995)
b04295->b03228
b06175
Learner-Centered
Design of
Computing
Education
(2015)
b06175->b01790
b06175->b01910
b06175->b01372
b06175->t02926
b06175->b01176
b06175->b03227
b06175->b06237
b06175->b00476
b06175->b05958
b06175->b03228
b06585
Introduction
to Computing
and
Programming in
Python (2016)
b06585->b01790
b06585->t03300
b06585->b06237
b06585->b06269