t03965
Das
ästhetische
Labor - ein
Beitrag zur
informationstechnischen
Lehrerbildung
(1995)
t22729
Youngster
(1995)
t17608
Making
programming
easier for
children
(1996)
t18322
Meta-Design -
Design for
Designers
(2000)
t18686
Tactile
Programming
(1996)
b00655
Das
allmähliche
Verschwinden
der
informationstechnischen
Grundbildung
(2000)
t02237
Beyond
Adoption to
Invention
(2001)
b01413
Didaktik der
Informatik II
(2002)
t07847
A Networked,
Media-Rich
Programming
Environment to
Enhance
Technological
Fluency at
After-School
Centers in
Economically-Disadvantaged
Communities
(2003)
t07843
Scratch (2004)
t19016
Programming
Environments
for Novices
(2004)
b02211
Group
Cognition
(2006)
b03822
Kompendium
multimediales
Lernen (2008)
b04054
Computer
Supported
Collaborative
Learning
Practices:
CSCL2009
Community
Events
Proceedings
(2009)
b03277
Tracing the
Dynabook
(2006)
b03277->t07843
t08982
Puck - A
Visual
Programming
System for
Schools (2008)
t08982->t07843
b04295
Children,
Computer and
Creativity
(2009)
t17553
Scalable game
design and the
development of
a checklist
for getting
computational
thinking into
public schools
(2010)
b04853
Horizon Report
2010 K-12
Edition (2010)
b06469
Report of a
Workshop of
Pedagogical
Aspects of
Computational
Thinking
(2011)
b04478
Informatik
macht Schule
(2011)
t23047
Toward an
emergent
theory of
broadening
participation
in computer
science
education
(2012)
t18691
Computational
Thinking
Patterns
(2011)
t18691->t07843
t18691->t17553
t19019
Programming
Goes Back to
School (2012)
t19019->t18686
t19019->t18691
b05341
Invent to
Learn (2013)
t18784
The zones of
proximal flow
(2013)
t18784->t18686
t18784->t17553
t18784->t18691
t22086
Middle school
students using
Alice (2013)
t22457
The simulation
creation
toolkit (2013)
t23274
Computing
creativity
(2013)
t25277
The social
turn in K-12
programming
(2013)
t15979
Spielerisches
Kombinieren -
Kinder lernen
Programmieren
(2014)
b05907
Regelstandards
informatische
Bildung in der
Volksschule
des Kantons
Solothurn
(2014)
t17469
Computational
Thinking in
der
Lehrerbildung
(2015)
t16634
Beyond
Minecraft
(2014)
b05889
Connected Code
(2014)
b05889->t07843
b05889->b05341
t19839
Floors and
Flexibility
(2015)
t19751
Closing The
Cyberlearning
Loop (2015)
t17839
Programmieren
als dritte
Fremdsprache
(2015)
t18965
Fourth Grade
Students
Reading
Block-Based
Programs
(2015)
t18685
Lernen im
digitalen
Wandel (2016)
t18896
Grounding
Computational
Thinking Skill
Acquisition
Through
Contextualized
Instruction
(2015)
t21047
Mixed Methods
for the
Assessment and
Incorporation
of
Computational
Thinking in
K-12 and
Higher
Education
(2016)
b06794
Developing
Computational
Thinking in
Compulsory
Education
(2016)
b06794->t18691
b07073
Modality
matters (2016)
b07073->t19016
b07073->b05889
t20052
Switzerland
4.0 (2016)
t19901
Scalable Game
Design - Ein
Erfolgsmodell
(2016)
t19659
Teaching
Computational
Thinking
Patterns in
Rural
Communities
t20367
Digital
competences
(2017)
b06472
Connected
Gaming (2016)
t19653
Proto-computational
Thinking
t19653->t17553
t19660
Teacher
Transformations
in Developing
Computational
Thinking
t19660->t19019
t19660->t18896
t19666
Principles of
Computational
Thinking Tools
t19666->t18686
t19666->t18691
t19666->t16634
t19671
Computational
Participation
(2017)
t19671->b05889
t19671->b06472
t20134
Assessing
Students’
Computational
Thinking in a
Learning by
Modeling
Environment
t20134->t18691
t20138
Demystifying
computational
thinking
(2017)
t20138->t18691
b06725
Heute mal
bildschirmfrei
(2018)
t20596
Programmieren
in der
Primarschule
hilft,
Probleme
eigenständig
lösen zu
lernen (2018)
t20978
Unravelling
the Cognition
of Coding in
3-to-6-year
Olds (2018)
t25682
Interaktivität
und
Adaptivität in
multimedialen
Lernumgebungen
t20722
Scale or Fail
(2018)
t20722->t18784
t20894
Teaching How
to Teach
Computational
Thinking
(2018)
t20894->t18784
t25021
The Zones of
Proximal Flow
Tutorial
(2019)
t25021->t16634
t25021->t19751
t29108
Construction
of a Taxonomy
for Tools,
Languages, and
Environments
across
Computing
Education
(2020)