b06282
Make Code Play
t21530
Debuggems to
assess student
learning in
e-textiles
(abstract
only) (2012)
t23514
The reflective
mentor (2012)
b03228
Minds in Play
(1995)
b03226
Constructionism
in Practice
(1996)
b04950
The Computer
Clubhouse
(2009)
b05889
Connected Code
(2014)
b05889->b03228
b05889->b03226
b05889->b04950
t07843
Scratch (2004)
b05889->t07843
t07846
Some
Reflections on
Designing
Construction
Kits for Kids
(2005)
b05889->t07846
t07848
Beyond Black
Boxes (2000)
t07843->t07848
t07847
A Networked,
Media-Rich
Programming
Environment to
Enhance
Technological
Fluency at
After-School
Centers in
Economically-Disadvantaged
Communities
(2003)
t07846->t07847
t07846->t07848
b07676
Makeology (2016)
b06472
Connected
Gaming (2016)
b08526
Designing
Constructionist
Futures (2020)
t14594
Mindstorms 2
b08526->t14594
t14594->b03226
t09645
Constructionism
t14594->t09645
t07829
Learning
through Design
and Teaching
t27264
Different
Perspectives
of
Computer-Supported
Collaborative
Learning: The
Case of the
Software
Design Project
t27264->b03228
t27264->t07829
t27264->t09645
t09645->b03228
t09645->b03226
t09645->b08526
t07848->b03226
t07842
Creative
Coding (2005)
t07842->b03228
t07842->t07843
t07842->t07847
t22151
Programming by
choice (2008)
t09978
Scratch:
Programming
for All (2009)
t21233
Cupcake
cushions,
scooby doo
shirts, and
soft boomboxes
(2013)
t22163
The writers'
workshop for
youth
programmers
(2012)
t25277
The social
turn in K-12
programming
(2013)
t25277->b03228
t25277->b03226
t25277->b04950
t22548
A cascading
mentoring
pedagogy in a
CS service
learning
course to
broaden
participation
and
perceptions
(2013)
t23224
Understanding
High School
Students'
Reading,
Remixing, and
Writing
Codeable
Circuits for
Electronic
Textiles (2017)
t25086
Rethinking
Debugging as
Productive
Failure for CS
Education
(2019)
t18819
Diversifying
high school
students'
views about
computing with
electronic
textiles (2014)
t18819->b03228
t18819->t07848
t18774
Learning
computer
science
concepts with
scratch (2010)
t18819->t18774
t18774->t09978
t17827
Programming in
the wild (2014)
t17827->b03228
t17827->t09978
t19637
Constructionist
Gaming Beyond
the Screen
(2015)
t19637->b03228
t19637->b05889
t19637->b06472
t18880
Boys'
Needlework
(2015)
t18880->b05889
t18880->t18774
t18800
Computational
Participation
(2016)
t18800->b05889
t18800->t09978
t19671
Computational
Participation
(2017)
t19671->b03228
t19671->b03226
t19671->b04950
t19671->b05889
t19671->t07846
t19671->b06472
t19671->t09978
t19671->t17827
t24944
From Theory
Bias to Theory
Dialogue (2019)
t24944->b03228
t24944->b07676
t24944->t22151
t24944->t09978
t24944->t19637
b07752
Coding
Literacy
(2017)
t24944->b07752
b07752->b05889
b07752->t09978
b06175
Learner-Centered
Design of
Computing
Education
(2015)
b07752->b06175
t29559
Investigating
Creative and
Critical
Engagement
with Computing
in the Hour of
Code (2021)
t29559->b05889
t29559->t07846
t29559->t09645
t29559->b07752
b07832
Code as
Creative
Medium (2021)
t29559->b07832
b07832->b03226
b06550
Lifelong
Kindergarten
(2017)
b07832->b06550
t30862
Conceptualizing
Approaches to
Critical
Computing
Education
t30862->b07752
t17351
Designing to
Learn About
Complex Systems
t17351->b03226
t17351->t09645
t19509
Learnable
Programming
t19509->t09978
t12748
Habits of
programming in
scratch (2011)
t19509->t12748
t18688
To Block or
not to Block,
That is the
Question
(2015)
t19509->t18688
t12748->t09645
t12748->t09978
t12748->t18774
t18688->t09978
t18688->t17827
t17780
Should your
8-year-old
learn coding?
(2014)
t18688->t17780
t23755
Programming
Multimedia
Stories in
Scratch to
Integrate
Computational
Thinking and
Writing with
Elementary
Students
t23755->b04950
t23755->t09978
t23755->t22163
t29368
Neural Network
Construction
Practices in
Elementary
School
t29368->t09978
t02223
Distributed
Constructionism
(1996)
t02223->b03228
t02223->b03226
t20723
An Exploration
in the Space
of Mathematics
Educations
(1996)
t20723->b03228
t20723->b03226
t20723->t09645
t00876
Lernen und
Lehren im
Internet
t00876->b03226
t00876->b04950
t00876->t02223
t17513
Ambient wood
(2004)
t17513->b03226
t08985
Tools for
Creating
Custom
Physical
Computer
Interfaces
(2005)
t08985->t07847
t08985->t07848
t07395
Technological
Pedagogical
Content
Knowledge
(2006)
t07395->b03226
b03246
Notebook-Klassen
an einer
Hauptschule
(2006)
b03246->b03226
b03277
Tracing the
Dynabook
(2006)
b03277->t07843
t07845
All I Really
Need to Know
(About
Creative
Thinking) I
Learned (By
Studying How
Children
Learn) in
Kindergarten
(2007)
t07845->b03228
t07845->t07846
t07845->t07847
t07854
ScratchR (2007)
t07854->t07843
t08984
Designing
Tangible
Programming
Languages for
Classroom Use
(2007)
t08984->t07843
t12278
Das Digitale
Medium, die
Macht der
konkreten
Bilder und der
Zugang zu den
abstrakten
Modellen als
Bildungsaufgabe
(2007)
t12278->b03226
b04483
Blocks to
Robots (2007)
b04483->b03226
b04483->t07848
b03147
Technologie,
Imagination
und Lernen
(2007)
b03147->b03226
b03147->t07829
t08982
Puck - A
Visual
Programming
System for
Schools (2008)
t08982->t07843
t08956
Understanding
Digital Media
by
Constructing
Intelligent
Artefacts
t08956->b03226
t08956->t07846
t08956->t07848
b04682
Kreativität im
Informatikunterricht
(2008)
b04682->t07843
b04682->t07842
b04682->t07845
t09992
Children's
Participation
Patterns in
Online
Communities
(2009)
t09992->t07843
t09992->t07854
b04295
Children,
Computer and
Creativity
(2009)
b04295->b03228
t09800
Mit
iLearnIT.ch
spielerisch
das Interesse
an Informatik
wecken
t09800->t07843
t18690
How
programming
environment
shapes
perception,
learning and
goals (2010)
t18690->t22151
b03735
Sugar - Not
necessarily
unhealthy
(2009)
b03735->b03226
t09994
A Tale of Two
Online
Communities
(2009)
t09994->t07843
t09994->t07845
b04463
Konstruktionstätigkeit
mit Digitalen
Medien (2009)
b04463->b03228
b04463->b03226
b04463->t07848
b04463->b03147
b04463->t08956
t28802
Zum Code der
Digitalen
Kultur
t28802->b03226
t28802->b03147
t14188
New Technology
and Digital
Worlds (2010)
t14188->b04950
t17021
Constructivism(s)
t17021->b03226
t12345
ICT im
Hosensack -
Informatik im
Kopf? (2010)
t12345->t07843
t12345->t09978
t12345->t07854
b04493
A New Culture
of Learning
(2011)
b04493->b03228
b05205
Guide to
Teaching
Computer
Science (2011)
b05205->t09978
t12684
Mobile
Learning with
Videos in
Online
Communities
(2011)
t12684->b03226
t18691
Computational
Thinking
Patterns
(2011)
t18691->t07843
t18691->t09978
b04639
Lernen in der
Netzwerkgesellschaft
(2011)
b04639->b03226
b04639->t09978
t14818
Informatiktools
(2011)
t14818->t07843
b05090
Dancing the
'Robot
Hokey-Pokey'
(2011)
b05090->t09978
b05090->b04483
t18946
Subgoal-labeled
instructional
material
improves
performance
and transfer
in learning to
develop mobile
applications
(2012)
t18946->t09978
t23364
Creative
coding and
visual
portfolios for
CS1 (2012)
t23364->t22151
t23364->t07845
t23364->b06550
b06550->b04950
b06550->b04493
t25332
What do
students learn
about
programming
from game,
music video,
and
storytelling
projects?
(2012)
t25332->t22151
t25332->t12748
t25332->t18690
t16501
Learning
computer
science
concepts with
Scratch (2013)
t16501->t09978
t16501->t12748
t18803
Modeling the
learning
progressions
of
computational
thinking of
primary grade
students
(2013)
t18803->t09978
t18803->t18690
b05400
Einführung in
die
Mediendidaktik
(2014)
b05400->b03228
b05400->t09645
b05400->t07395
b05400->t12345
t18094
ScratchDrone
(2014)
t18094->t09978
t18233
The Many
Facets of
Scratch (2014)
t18233->t09978
t17780->t09978
t17780->t12748
t17780->t16501
t17780->t18803
t17787
Scratch vs.
Karel (2014)
t17787->t22151
t17787->t09978
t17787->t22163
t17787->t12748
t17787->t18690
t17787->t16501
t17787->t18803
t18689
Minding the
gap between
blocks-based
and text-based
programming
(2015)
t18689->t09978
t18689->t12748
t18689->t18688
t18689->t16501
t17681
Computing
t17681->b03228
t19641
Dr. Scratch
(2015)
t19641->t09978
t19642
Design and
First Results
of a
Psychometric
Test for
Measuring
Basic
Programming
Abilities
(2015)
t19642->t09978
t19642->t17787
t19647
Teaching
Computer
Science to 5-7
year-olds
(2015)
t19647->t09978
t19647->t16501
t18254
Programming in
Scratch Using
Inquiry-Based
Approach
t18254->t09978
t18891
Comparing
Textual and
Block
Interfaces in
a Novice
Programming
Environment
(2015)
t18891->t09978
t18891->t18774
t18891->t18690
t18965
Fourth Grade
Students
Reading
Block-Based
Programs
(2015)
t18965->t09978
t18965->t18690
t28227
Perceptions of
non-CS majors
in intro
programming
(2015)
t28227->t09978
b06175->b03228
b06175->b05889
b06175->t07842
b06175->t17827
b06175->b05205
b06231
Online
Education
(2016)
b06231->t09978
b07073
Modality
matters (2016)
b07073->b04950
b07073->b05889
b07073->t22151
b07073->t09978
b07073->t17827
b07073->t12748
b07073->t18688
b07073->t18690
b07073->t16501
b07073->t17780
b07073->t18891
b07073->b06175
t19226
Through the
Interface
(2016)
t19226->b03226
t19653
Proto-computational
Thinking
t19653->t09978
t19660
Teacher
Transformations
in Developing
Computational
Thinking
t19660->b03228
t19666
Principles of
Computational
Thinking Tools
t19666->t09978
t19666->t18691
t19666->b06175
t19667
Exploring
Strengths and
Weaknesses in
Middle School
Students´
Computational
Thinking in
Scratch
t19667->t09978
t19667->t18691
t19667->t16501
t19667->t19641
t19668
Measuring
Computational
Thinking
Development
with the FUN!
Tool
t19668->t09978
b07307
Disruptive
Fixation
(2017)
b07307->t09978
t21269
From Blocks to
Text and Back
(2017)
t21269->t09978
t21269->t12748
t21269->t18688
t21269->t18690
t21269->t17780
t21269->t18891
t27938
How Can We
Make Computing
Lessons More
Inclusive?
t27938->b05889
t27938->t09645
t27947
A Software
Development
Process for
Freshman
Undergraduate
Students
t27947->t09978
t27663
Herausforderung
durch neue
Programmierkonzepte
in
blockbasierten
Programmiersprachen
t27663->t09978
t27663->t18690
t27663->t17787
t27663->t18891
t27663->t18965
t20105
Analysis of
the relation
between
computational
thinking
skills and
various
variables with
the structural
equation model
(2017)
t20105->t09978
t20138
Demystifying
computational
thinking
(2017)
t20138->t18800
t20138->t18691
t20138->t18803
t20087
Informatische
Bildung
mithilfe eines
MOOC
t20087->t09978
t20091
Coding und
Robotik im
Unterricht
(2017)
t20091->t09978
t20246
Maker Movement
in Education:
History and
Prospects
t20246->t09978
t20213
Design von
Interaktionsräumen
für reflexive
Erfahrung
(2017)
t20213->b03226
t20213->t09645
t20213->b03147
t25704
Open Education
Resources,
Massive Open
Online
Courses, and
Online
Platforms for
Distance and
Flexible
Learning
t25704->t09978
t25713
Toward
Creator-Based
Learning:
Designs That
Help Student
Makers Learn
t25713->b03226
t25713->t19671
t25721
Technology and
Equity in
Education
t25721->t17827
t25721->t19671
t25721->t14188
b07316
Development
and Evaluation
of Concepts
and Tools to
Reinforce
Gender
Equality by
Engaging
Female
Teenagers in
Coding (2018)
b07316->b03226
b07316->t09978
b07316->t17827
b07316->t18688
b07316->b06550
b07316->t16501
t20877
Programming
Paradigms and
Beyond (2018)
t20877->t09978
t20877->t12748
t20877->t18688
t20877->t18690
t20877->b06175
t20936
Blocks or Text?
t20936->t09978
t20936->t12748
t20936->t18688
t20936->t18803
t20936->t18891
t21134
Starting from
Scratch (2018)
t21134->t09645
t21134->t22151
t21134->t09978
t21134->t19509
t21134->t12748
t21134->t18688
t21134->t18803
t21134->t17780
t21134->t21269
t23933
Thinking out
of the box
(2018)
t23933->t09978
t23933->t18774
t23933->t17827
t23933->t18803
t29035
Teaching
Programming
and
Algorithmic
Complexity
with Tangible
Machines
t29035->t09978
t29035->t18690
t29037
On Preferences
of Novice
Software
Engineering
Students
t29037->t25277
t29040
A Core
Informatics
Curriculum for
Italian
Compulsory
Education
t29040->t09978
t29040->t25277
t25099
Scalable Game
Design
Switzerland
t25099->t09978
t25099->t20723
t23756
The effects of
first
programming
language on
college
students’
computing
attitude and
achievement
(2018)
t23756->b05889
t23756->t09978
t23756->t19509
t23756->t12748
t23756->t18688
b07549
Physical
Computing als
Mittel der
wissenschaftlichen
Erkenntnisgewinnung
(2018)
b07549->b03226
t24145
The History of
Computing
Education
Research
(2019)
t24145->t22151
t30729
Making sense
of making
(2019)
t30729->b03226
t30729->b05889
t30729->b07676
t25114
Block-based
programming in
computer
science
education
(2019)
t25114->t09978
t25114->t18688
t25114->b07073
b07218
Algorithmisches
Denken im
Bildnerischen
Gestalten
(2019)
b07218->b03226
b07218->b03147
t24674
Text-based
Programming in
Elementary
School (2019)
t24674->t09978
t24674->t12748
t24674->t16501
t29495
Programming to
learn in
Italian
primary school
(2019)
t29495->t09978
t29495->t22163
t29499
From 'Use' to
'Choose'
(2019)
t29499->t09645
t29499->t09978
t29503
Improving
Scratch
Programming
with CRC-Card
Design (2019)
t29503->t09978
t29503->t19509
t29503->t12748
t29503->t16501
b07349
The Charisma
Machine (2019)
b07349->t09978
b07349->t14188
b07349->b06550
b07349->b07307
t26670
Programmiersprachen
im Unterricht
(2019)
t26670->t09978
t26670->t18690
b07344
Impacts of
Block-based
Programming on
Young
Learners’
Programming
Skills and
Attitudes in
the Context of
Smart
Environments
(2020)
b07344->t09978
b07344->t25277
b07344->t19509
b07344->t12748
b07344->t18690
b07344->t17787
b07344->t18891
b07344->t21269
b07344->t21134
b07344->t25114
t29111
Hedy (2020)
t29111->t09978
t29111->t21269
t29114
Syntax
Exercises in
CS1 (2020)
t29114->t09978
t29124
t29124
t29124->t22151
t29124->t22163
t29126
An Analysis of
Use-Modify-Create
Pedagogical
Approach's
Success in
Balancing
Structure and
Student Agency
(2020)
t29126->b03226
t29126->b04950
t29126->b05889
t29126->t22151
t29126->t17827
t29126->t19509
t29126->t18688
t29126->t17780
t29126->t21134
t29126->t25114
t26411
Music and
Coding as an
Approach to a
Broad-Based
Computational
Literacy
t26411->t09645
t26411->t09978
t26411->t25277
t26411->t20138
t26413
Games for
Artificial
Intelligence
and Machine
Learning
Education
t26413->t09978
t29507
The learning
value of game
design
activities
(2020)
t29507->t09645
t29507->t09978
t29509
Longitudinal
approach for
introducing
programming in
italian
primary school
(2020)
t29509->b05889
t29509->t09645
t29509->t20723
t29509->b06550
t29535
Re-use of
programming
patterns or
problem
solving?
(2020)
t29535->t09978
t29535->t16501
t29535->t18803
t29535->t19641
t29020
Ready for
Computing
Science?
(2020)
t29020->t09978
t27223
Computerized
adaptive
assessment of
understanding
of programming
concepts in
primary school
children
(2021)
t27223->t09978
t27223->t19641
t27223->t20105
t27751
The Impact of
Guidance and
Feedback in
Game-Based
Computational
Thinking
Environments
t27751->t09978
t27751->t12748
t27751->t19641
t29556
Data-driven
Analysis of
Gender
Differences
and
Similarities
in Scratch
Programs
(2021)
t29556->t09978
t29556->t25332
t29560
Computational
Thinking in
the
Mathematics
Classroom
(2021)
t29560->t09978
t28153
Integrating
Computing
through
Task-Specific
Programming
for
Disciplinary
Relevance
t28153->t22151
t28153->t09978
t28462
Assessing
computer
program
reading
comprehension
skill in
pre-service
teachers
(2022)
t28462->t09978
t28894
Informatische
Bildung in der
digitalen Welt
t28894->t09978
t28927
Transnational
Networks of
Influence
t28927->b07676
b08087
Digitale
Medien in der
Schule (2022)
b08087->b03228
b08087->t09645
b08087->b03246
b08087->b05400
b08144
Mit neuester
Technologie
das Netzwerk
kennenlernen
(2022)
b08144->t09978
t29568
An Experience
in Explicitly
Training
Pre-Service
Early
Childhood
Teachers in
Programming
Concepts with
ScratchJr
(2022)
t29568->t09978
t29568->t19509
t29573
An Integration
of
Computational
Thinking and
Language Arts
(2022)
t29573->t22163
t29573->t24944
t29570
Gender-dependent
Contribution,
Code and
Creativity in
a Virtual
Programming
Course (2022)
t29570->t09978
t29570->t29556
t30007
Competition-level
code
generation
with AlphaCode
(2022)
t30007->t09978
t30117
Teaching
Coding in
Kindergarten
t30117->b05889
t30117->t20138
t30130
Coding Across
the Curriculum
t30130->t09978
t30130->b06550
t30130->t16501
b08463
Programmieren
in der
Grundschule
(2023)
b08463->t09978
b08463->t19671
b08463->b05205
b08463->b06550
b08463->t25332
b08463->t16501
b08463->t17780
t30855
Capturing the
Impact and the
Chatter Around
Computing
Education
Research
Beyond
Academia in
Social Media,
Patents, and
Blogs
t30855->t07843
t30855->t23756
t30856
A
Scientometric
Perspective on
the Evolution
of the SIGCSE
Technical
Symposium:
1970–2021
t30856->t22151
t30856->t24145
t30860
Computing
Education
Research in
Baltic
Countries
t30860->t09978
t30860->t18774
t30860->t19671
t30860->t18688
t30860->t18690
t30860->t16501
t30860->t19641
t30860->t19642
t30860->t23756
t30679
Scaffolding
Block Coding
Through
Multiple Entry
Points (2023)
t30679->t09978
t30679->t19509
t30726
Bridging
the Gap:
Infusing
Natural
Science
Classes
with Computer
Science
Concepts
and Skills
t30726->b05889
t30726->t25114
t31277
Robot Karol:
Eine Grabrede
(2024)
t31277->t09978
t31277->t17787